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authorJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
committerJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
commit355e5ec968427c2b07b78fec12224f31a65df740 (patch)
tree99754f9f6888c166a435d14e3a71cc9304f14970 /main.go
parent207cf7ea16f1da8fa9f893504d77a2856298cc22 (diff)
setup building without plugins on windowsv0.5.1
notes from github remote keep removing os.Exit() rename from andlabs2 back to andlabs rename files for windows andlabs/ui gocui always sets STDOUT a file in /tmp/ Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'main.go')
-rw-r--r--main.go6
1 files changed, 3 insertions, 3 deletions
diff --git a/main.go b/main.go
index ae22dc6..159b84e 100644
--- a/main.go
+++ b/main.go
@@ -52,12 +52,12 @@ func Init() {
// the program didn't specify a plugin. Try to load one
// TODO: detect the OS & user preferences to load the best one
if (initBAD) {
- if (LoadToolkit("andlabs2")) {
+ if (LoadToolkit("andlabs")) {
initBAD = false
}
}
- // andlabs2 gui failed. fall back to the terminal gui (should be compiled into the binary)
+ // andlabs gui plugin failed. fall back to the terminal gui (should be compiled into the binary)
if (initBAD) {
if (LoadToolkit("gocui")) {
initBAD = false
@@ -112,7 +112,7 @@ func Main(f func()) {
// other goroutines. This is due to the nature of how
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
// For example: gui.Queue(NewWindow())
-func queue(f func()) {
+func Queue(f func()) {
log.Println("Sending function to gui.Main() (using gtk via andlabs/ui)")
// toolkit.Queue(f)
for _, aplug := range allPlugins {