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authorJeff Carr <[email protected]>2023-03-03 14:41:38 -0600
committerJeff Carr <[email protected]>2023-03-03 14:41:38 -0600
commit49202eeafdad8e5780fefdad3d2f87fd4354725e (patch)
tree5d749b5d4835c7a0395bd1f87b5d2d1d91b14a08 /dropdown.go
parent80317ec89c94beadcbf3775f84c6010b5ceef302 (diff)
release as v0.6.5v0.6.5
good standard release really clean interaction to plugin really clean debug flags implementation common doAppend() idea, but it probably won't work re-implement combobox. this code base almost doesn't suck slider & spinner set values now tab set margin works convert dropdown to Send() lots of other changes to try to implement single line Entry() I guess use golang file names even though internalally the go developers use underscore chars in the actual go sources. Maybe there is a reason for that? go channel debug window does something make a debug window for channels. add sample icons Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'dropdown.go')
-rw-r--r--dropdown.go35
1 files changed, 8 insertions, 27 deletions
diff --git a/dropdown.go b/dropdown.go
index 214cc5a..81746c6 100644
--- a/dropdown.go
+++ b/dropdown.go
@@ -6,41 +6,22 @@ import (
// add a new entry to the dropdown name
func (n *Node) AddDropdownName(name string) {
- for _, aplug := range allPlugins {
- log(debugPlugin, "AddDropdownName() aplug =", aplug.name, "name =", name)
- if (aplug.AddDropdownName == nil) {
- log(debugPlugin, "\taplug.AddDropdownName() = nil")
- continue
- }
- aplug.AddDropdownName(&n.widget, name)
- }
+ n.Add(name)
}
// Set the dropdown menu to 'name'
func (n *Node) SetDropdownName(name string) {
- log(debugGui, "SetDropdownName() work. name =", name)
- for _, aplug := range allPlugins {
- log(debugPlugin, "SetDropdownName() aplug =", aplug.name, "name =", name)
- if (aplug.SetDropdownName == nil) {
- log(true, "\taplug.SetDropdownName() aplug = nil")
- continue
- }
- aplug.SetDropdownName(&n.widget, name)
- }
+ n.SetText(name)
}
func (n *Node) NewDropdown(name string) *Node {
newNode := n.New(name, toolkit.Dropdown, nil)
+ send(n, newNode)
+ return newNode
+}
- for _, aplug := range allPlugins {
- log(debugGui, "gui.NewDropdown() aplug =", aplug.name, "name =", newNode.widget.Name)
- if (aplug.NewDropdown == nil) {
- log(debugGui, "\tgui.NewDropdown() aplug.NewDropdown = nil", aplug.name)
- continue
- }
- aplug.NewDropdown(&n.widget, &newNode.widget)
- }
-
- // TODO, this doesn't work for some reason (over-written by plugin?)
+func (n *Node) NewCombobox(name string) *Node {
+ newNode := n.New(name, toolkit.Combobox, nil)
+ send(n, newNode)
return newNode
}