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authorJeff Carr <[email protected]>2024-01-17 21:21:29 -0600
committerJeff Carr <[email protected]>2024-01-17 21:21:29 -0600
commita6a3e1193fa7c77165f3ed2eb0031f319b4abdd0 (patch)
tree2c5a9fbf4dbc5f7bd5cb235542082da5eba342c6 /checkbox.go
parent8ef3fc7a73a004385d36561c6c8acc4be7e3e24b (diff)
work around a toolkit panic()v0.12.11
things should work when GUI is not really there Int() and Bool() helloworld works compiles and runs RawWindow shouldn't auto exit add StandardExit() Signed-off-by: Jeff Carr <[email protected]> Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'checkbox.go')
-rw-r--r--checkbox.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/checkbox.go b/checkbox.go
index ed28185..012c30c 100644
--- a/checkbox.go
+++ b/checkbox.go
@@ -8,7 +8,7 @@ func (n *Node) Checked() bool {
func (n *Node) NewCheckbox(name string) *Node {
newNode := n.newNode(name, widget.Checkbox)
- newNode.value = name
+ newNode.label = name
newNode.progname = name
// inform the toolkits