diff options
| author | Jeff Carr <[email protected]> | 2021-10-31 14:21:36 -0500 |
|---|---|---|
| committer | Jeff Carr <[email protected]> | 2021-10-31 14:21:36 -0500 |
| commit | 213c7d153b06d3e1211d1cdeae1e4f7833cb89f7 (patch) | |
| tree | 53b489c9df4ea1784be0d626df1497b04183c9be /box.go | |
| parent | 36e2c6d2e3c266f32325985e98c3776755fdd511 (diff) | |
REFACTOR: refactor everything to gui.Node structv0.2
Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'box.go')
| -rw-r--r-- | box.go | 110 |
1 files changed, 99 insertions, 11 deletions
@@ -1,6 +1,7 @@ package gui import "log" +import "os" // import "reflect" import "github.com/andlabs/ui" @@ -34,6 +35,7 @@ func add(box *GuiBox, newbox *GuiBox) { newbox.Window.BoxMap["MAINBOX"] = newbox log.Println("gui.add() END") + panic("gui.add() MAINBOX gui.add() END") return } else { log.Println("\tgui.add() ERROR DONT KNOW HOW TO ADD TO A RAW WINDOW YET") @@ -41,33 +43,77 @@ func add(box *GuiBox, newbox *GuiBox) { } log.Println("\tgui.add() ERROR DON'T KNOW HOW TO add to Window as MAINBOX DONE") log.Println("gui.add() END") + panic("gui.add() gui.add() END") return } log.Println("\tgui.add() adding", newbox.Name, "to", box.Name) // copy the box settings over newbox.Window = box.Window - if (box.UiBox == nil) { - log.Println("\tgui.add() ERROR box.UiBox == nil") - panic("crap") + if (box.node == nil) { + box.Dump() + panic("gui.add() ERROR box.node == nil") } + if (newbox.UiBox == nil) { - log.Println("\tgui.add() ERROR newbox.UiBox == nil") - panic("crap") + panic("gui.add() ERROR newbox.UiBox == nil") + } + + if (box.UiBox == nil) { + box.Dump() + // panic("gui.add() ERROR box.UiBox == nil") + return + // TODO: fix this whole add() function // Oct 9 } - // log.Println("\tgui.add() newbox.UiBox == ", newbox.UiBox.GetParent()) - // spew.Dump(newbox.UiBox) box.UiBox.Append(newbox.UiBox, false) + box.Dump() + panic("gui.add()") // add the newbox to the Window.BoxMap[] box.Window.BoxMap[newbox.Name] = newbox log.Println("gui.add() END") } -func NewBox(box *GuiBox, axis int, name string) *GuiBox { - log.Println("VerticalBox START") +func (n *Node) AddBox(axis int, name string) *Node { + newBox := new(GuiBox) + newBox.Window = n.window + newBox.Name = name + + if (n.box == nil) { + n.box = newBox + } + + // make a new box & a new node + newNode := n.makeNode(name, 111, 100 + Config.counter) + newNode.box = newBox + Config.counter += 1 + + var uiBox *ui.Box + if (axis == Xaxis) { + uiBox = ui.NewHorizontalBox() + } else { + uiBox = ui.NewVerticalBox() + } + uiBox.SetPadded(true) + newBox.UiBox = uiBox + newNode.uiBox = uiBox + + n.Append(newNode) + // add(n.box, newBox) + return newNode +} + +func (b *GuiBox) NewBox(axis int, name string) *GuiBox { + log.Println("gui.NewBox() START") + n := b.FindNode() + if (n == nil) { + log.Println("gui.NewBox() SERIOUS ERROR. CAN NOT FIND NODE") + os.Exit(0) + } else { + log.Println("gui.NewBox() node =", n.Name) + } var newbox *GuiBox newbox = new(GuiBox) - newbox.Window = box.Window + newbox.Window = b.Window newbox.Name = name var uiBox *ui.Box @@ -78,13 +124,18 @@ func NewBox(box *GuiBox, axis int, name string) *GuiBox { } uiBox.SetPadded(true) newbox.UiBox = uiBox - add(box, newbox) + add(b, newbox) + // panic("gui.NewBox") return newbox } func HardBox(gw *GuiWindow, axis int, name string) *GuiBox { log.Println("HardBox() START axis =", axis) + if (gw.node == nil) { + gw.Dump() + panic("gui.HardBox() gw.node == nil") + } // add a Vertical Seperator if there is already a box // Is this right? box := gw.BoxMap["MAINBOX"] @@ -134,3 +185,40 @@ func VerticalBreak(box *GuiBox) { tmp := ui.NewVerticalSeparator() box.UiBox.Append(tmp, false) } + +func (n *Node) AddComboBox(title string, s ...string) *Node { + box := n.uiBox + if (box == nil) { + return n + } + + ecbox := ui.NewEditableCombobox() + + for id, name := range s { + log.Println("Adding Combobox Entry:", id, name) + ecbox.Append(name) + } + + ecbox.OnChanged(func(*ui.EditableCombobox) { + test := ecbox.Text() + log.Println("node.Name = '" + n.Name + "' text for '" + title + "' is now: '" + test + "'") + }) + + box.Append(ecbox, false) + + newNode := n.AddNode(title) + newNode.uiText = ecbox + return newNode +} + +func (n *Node) OnChanged(f func()) { + f() +} + +func (n *Node) GetText() string { + if (n.uiText == nil) { + return "" + } + ecbox := n.uiText + return ecbox.Text() +} |
