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uiControl and implemented most of the work for Windows.
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issues.
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added.
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allocation system later.
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allocators themselves...
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correctly.
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comctl32_windows.c.
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everywhere, I can resolve TODOs.
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g_object_new_valist() due to weird crashes.
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function to get the width of text in a control.
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uiButton.preferredSize()...
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and friends.
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coordinate system mirroring to the new control logic. Renamed *_darwin.c to *_darwin.m.
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Fixed up formatting of the uipriv_*.h files.
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statics in the Windows one too.
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and for that I need to add a uiControlHandle()) works!
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implement a control and we'll be set...
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uipriv_windows.h). Now to fix build issues... (like a missing const in const char * fixed here too).
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subclassing functions now).
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from uipriv_*.h.
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code will exist for single-GtkWidget controls on GTK+ and single-NSView controls on Cocoa.
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will test now.
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