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-rw-r--r--uitask_darwin.go71
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diff --git a/uitask_darwin.go b/uitask_darwin.go
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+++ b/uitask_darwin.go
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+// 28 february 2014
+
+package ui
+
+import (
+ "fmt"
+ "unsafe"
+)
+
+// #cgo CFLAGS: -mmacosx-version-min=10.7 -DMACOSX_DEPLOYMENT_TARGET=10.7
+// #cgo LDFLAGS: -mmacosx-version-min=10.7 -lobjc -framework Foundation -framework AppKit
+// /* application compatibilty stuff via https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/cross_development/Configuring/configuring.html, http://www.cocoawithlove.com/2009/09/building-for-earlier-os-versions-in.html, http://opensource.apple.com/source/xnu/xnu-2422.1.72/EXTERNAL_HEADERS/AvailabilityMacros.h (via http://stackoverflow.com/questions/20485797/what-macro-to-use-to-identify-mavericks-osx-10-9-in-c-c-code), and Beelsebob and LookyLuke_ICBM on irc.freenode.net/#macdev */
+// #include "objc_darwin.h"
+import "C"
+
+// the performSelectorOnMainThread: in our uitask functions is told to wait until the action is done before it returns
+// so we're fine keeping this on the Go side since the GC won't collect it from under us
+type uitaskParams struct {
+ window *Window // createWindow
+ control Control // createWindow
+ show bool // createWindow
+}
+
+//export uitask_createWindow
+func uitask_createWindow(data unsafe.Pointer) {
+ uc := (*uitaskParams)(data)
+ uc.window.create(uc.control, uc.show)
+}
+
+func (_uitask) createWindow(w *Window, c Control, s bool) {
+ uc := &uitaskParams{
+ window: w,
+ control: c,
+ show: s,
+ }
+ C.douitask(appDelegate, C.createWindow, unsafe.Pointer(uc))
+}
+
+func uiinit() error {
+ err := initCocoa()
+ if err != nil {
+ return err
+ }
+
+ return nil
+}
+
+func ui() {
+ // Cocoa must run on the first thread created by the program, so we run our dispatcher on another thread instead
+ go func() {
+ <-Stop
+ // TODO is this function thread-safe?
+ C.breakMainLoop()
+ }()
+
+ C.cocoaMainLoop()
+}
+
+func initCocoa() (err error) {
+ makeAppDelegate()
+ if C.initCocoa(appDelegate) != C.YES {
+ return fmt.Errorf("error setting NSApplication activation policy (basically identifies our program as a separate program; needed for several things, such as Dock icon, application menu, window resizing, etc.) (unknown reason)")
+ }
+ return nil
+}
+
+//export appDelegate_uitask
+func appDelegate_uitask(p unsafe.Pointer) {
+ f := (*func())(unsafe.Pointer(p))
+ (*f)()
+}