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path: root/spinbox_windows.go
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Diffstat (limited to 'spinbox_windows.go')
-rw-r--r--spinbox_windows.go30
1 files changed, 24 insertions, 6 deletions
diff --git a/spinbox_windows.go b/spinbox_windows.go
index 6d6cb5e..42f21b4 100644
--- a/spinbox_windows.go
+++ b/spinbox_windows.go
@@ -14,6 +14,8 @@ import "C"
type spinbox struct {
hwndEdit C.HWND
hwndUpDown C.HWND
+ // updown state
+ updownVisible bool
}
func newSpinbox() Spinbox {
@@ -21,12 +23,8 @@ func newSpinbox() Spinbox {
s.hwndEdit = C.newControl(editclass,
C.textfieldStyle | C.ES_NUMBER,
C.textfieldExtStyle)
- s.hwndUpDown = C.newControl(C.xUPDOWN_CLASSW,
- C.UDS_ALIGNRIGHT | C.UDS_ARROWKEYS | C.UDS_HOTTRACK | C.UDS_NOTHOUSANDS | C.UDS_SETBUDDYINT,
- 0)
- C.SendMessageW(s.hwndUpDown, C.UDM_SETBUDDY, C.WPARAM(uintptr(unsafe.Pointer(s.hwndEdit))), 0)
- C.SendMessageW(s.hwndUpDown, C.UDM_SETRANGE32, 0, 100)
- C.SendMessageW(s.hwndUpDown, C.UDM_SETPOS32, 0, 0)
+ s.updownVisible = true // initially shown
+ s.remakeUpDown()
return s
}
@@ -35,6 +33,23 @@ func (s *spinbox) setParent(p *controlParent) {
C.controlSetParent(s.hwndUpDown, p.hwnd)
}
+// an up-down control will only properly position itself the first time
+// stupidly, there are no messages to force a size calculation, nor can I seem to reset the buddy window to force a new position
+// alas, we have to make a new up/down control each time :(
+// TODO we'll need to store a copy of the current position and range for this
+func (s *spinbox) remakeUpDown() {
+ // destroying the previous one and setting the parent properly is handled here
+ s.hwndUpDown = C.newUpDown(s.hwndUpDown)
+ // for this to work, hwndUpDown needs to have rect [0 0 0 0]
+ C.moveWindow(s.hwndUpDown, 0, 0, 0, 0)
+ C.SendMessageW(s.hwndUpDown, C.UDM_SETBUDDY, C.WPARAM(uintptr(unsafe.Pointer(s.hwndEdit))), 0)
+ C.SendMessageW(s.hwndUpDown, C.UDM_SETRANGE32, 0, 100)
+ C.SendMessageW(s.hwndUpDown, C.UDM_SETPOS32, 0, 0)
+ if s.updownVisible {
+ C.ShowWindow(s.hwndUpDown, C.SW_SHOW)
+ }
+}
+
func (s *spinbox) preferredSize(d *sizing) (width, height int) {
// TODO
return 20, 20
@@ -42,6 +57,7 @@ func (s *spinbox) preferredSize(d *sizing) (width, height int) {
func (s *spinbox) resize(x int, y int, width int, height int, d *sizing) {
C.moveWindow(s.hwndEdit, C.int(x), C.int(y), C.int(width), C.int(height))
+ s.remakeUpDown()
}
func (s *spinbox) nTabStops() int {
@@ -53,10 +69,12 @@ func (s *spinbox) nTabStops() int {
func (s *spinbox) containerShow() {
C.ShowWindow(s.hwndEdit, C.SW_SHOW)
C.ShowWindow(s.hwndUpDown, C.SW_SHOW)
+ s.updownVisible = true
}
// TODO be sure to modify this when we add Show()/Hide()
func (s *spinbox) containerHide() {
C.ShowWindow(s.hwndEdit, C.SW_HIDE)
C.ShowWindow(s.hwndUpDown, C.SW_HIDE)
+ s.updownVisible = false
}