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-rw-r--r--redo/tab_windows.go110
1 files changed, 110 insertions, 0 deletions
diff --git a/redo/tab_windows.go b/redo/tab_windows.go
new file mode 100644
index 0000000..e9d116b
--- /dev/null
+++ b/redo/tab_windows.go
@@ -0,0 +1,110 @@
+// 25 july 2014
+
+package ui
+
+import (
+ "unsafe"
+)
+
+// #include "winapi_windows.h"
+import "C"
+
+/*
+On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually.
+
+TODO
+- make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1)
+- see if we can safely make the controls children of the tab control itself or if that would just screw our subclassing
+*/
+
+type tab struct {
+ *controlbase
+ tabs []*sizer
+ supersetParent func(p *controlParent)
+ superallocate func(x int, y int, width int, height int, d *sizing) []*allocation
+}
+
+func newTab() Tab {
+ c := newControl(C.xWC_TABCONTROL,
+ C.TCS_TOOLTIPS | C.WS_TABSTOP,
+ 0)
+ t := &tab{
+ controlbase: c,
+ }
+ t.supersetParent = t.fsetParent
+ t.fsetParent = t.tabsetParent
+ t.fpreferredSize = t.tabpreferredSize
+ t.superallocate = t.fallocate
+ t.fallocate = t.taballocate
+ C.controlSetControlFont(t.hwnd)
+ C.setTabSubclass(t.hwnd, unsafe.Pointer(t))
+ return t
+}
+
+func (t *tab) tabsetParent(p *controlParent) {
+ t.supersetParent(p)
+ for _, c := range t.tabs {
+ c.child.setParent(p)
+ }
+}
+
+func (t *tab) Append(name string, control Control) {
+ s := new(sizer)
+ t.tabs = append(t.tabs, s)
+ s.child = control
+ if t.parent != nil {
+ s.child.setParent(&controlParent{t.parent})
+ }
+ // initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior
+ if len(t.tabs) != 1 {
+ s.child.containerHide()
+ }
+ C.tabAppend(t.hwnd, toUTF16(name))
+}
+
+//export tabChanging
+func tabChanging(data unsafe.Pointer, current C.LRESULT) {
+ t := (*tab)(data)
+ t.tabs[int(current)].child.containerHide()
+}
+
+//export tabChanged
+func tabChanged(data unsafe.Pointer, new C.LRESULT) {
+ t := (*tab)(data)
+ t.tabs[int(new)].child.containerShow()
+}
+
+func (t *tab) tabpreferredSize(d *sizing) (width, height int) {
+ // TODO only consider the size of the current tab?
+ for _, s := range t.tabs {
+ w, h := s.child.preferredSize(d)
+ if width < w {
+ width = w
+ }
+ if height < h {
+ height = h
+ }
+ }
+ return width, height + int(C.tabGetTabHeight(t.hwnd))
+}
+
+// a tab control contains other controls; size appropriately
+// TODO change this to commitResize()
+func (t *tab) taballocate(x int, y int, width int, height int, d *sizing) []*allocation {
+ var r C.RECT
+
+ // figure out what the rect for each child is...
+ r.left = C.LONG(x) // load structure with the window's rect
+ r.top = C.LONG(y)
+ r.right = C.LONG(x + width)
+ r.bottom = C.LONG(y + height)
+ C.tabGetContentRect(t.hwnd, &r)
+ // and allocate
+ // don't allocate to just the current tab; allocate to all tabs!
+ for _, s := range t.tabs {
+ // because each widget is actually a child of the Window, the origin is the one we calculated above
+ s.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top))
+ }
+ // and now allocate the tab control itself
+ return t.superallocate(x, y, width, height, d)
+}