diff options
Diffstat (limited to 'redo/containers_windows.go')
| -rw-r--r-- | redo/containers_windows.go | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/redo/containers_windows.go b/redo/containers_windows.go index 6398257..66f6edf 100644 --- a/redo/containers_windows.go +++ b/redo/containers_windows.go @@ -10,7 +10,7 @@ import ( import "C" /* -On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually. Mind the odd code here. +On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually. TODO - make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1) @@ -20,7 +20,7 @@ TODO type tab struct { *widgetbase - tabs []Control + tabs []*container } func newTab() Tab { @@ -38,14 +38,16 @@ func newTab() Tab { func (t *tab) setParent(win C.HWND) { t.widgetbase.setParent(win) for _, c := range t.tabs { - c.setParent(win) + c.child.setParent(win) } } func (t *tab) Append(name string, control Control) { - t.tabs = append(t.tabs, control) + c := new(container) + t.tabs = append(t.tabs, c) + c.child = control if t.parent != nil { - control.setParent(t.parent) + c.child.setParent(t.parent) } C.tabAppend(t.hwnd, toUTF16(name)) } @@ -53,31 +55,31 @@ func (t *tab) Append(name string, control Control) { //export tabChanging func tabChanging(data unsafe.Pointer, current C.LRESULT) { t := (*tab)(data) - t.tabs[int(current)].containerHide() + t.tabs[int(current)].child.containerHide() } //export tabChanged func tabChanged(data unsafe.Pointer, new C.LRESULT) { t := (*tab)(data) - t.tabs[int(new)].containerShow() + t.tabs[int(new)].child.containerShow() } // a tab control contains other controls; size appropriately func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation { var r C.RECT - // first, append the tab control itself - a := t.widgetbase.allocate(x, y, width, height, d) - // now figure out what the rect for each child is - r.left = C.LONG(x) // load rect with existing values + // figure out what the rect for each child is... + r.left = C.LONG(x) // load structure with the window's rect r.top = C.LONG(y) r.right = C.LONG(x + width) r.bottom = C.LONG(y + height) C.tabGetContentRect(t.hwnd, &r) // and allocate - // don't allocate to just hte current tab; allocate to all tabs! + // don't allocate to just the current tab; allocate to all tabs! for _, c := range t.tabs { - a = append(a, c.allocate(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top), d)...) + // because each widget is actually a child of the Window, the origin is the one we calculated above + c.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top)) } - return a + // and now allocate the tab control itself + return t.widgetbase.allocate(x, y, width, height, d) } |
