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-// 7 july 2014
-
-package ui
-
-// Window represents a top-level window on screen that contains other Controls.
-// Windows in package ui can only contain one control; the Stack, Grid, and SimpleGrid layout Controls allow you to pack multiple Controls in a Window.
-// Note that a Window is not itself a Control.
-type Window interface {
- // Title and SetTitle get and set the Window's title, respectively.
- Title() string
- SetTitle(title string)
-
- // Show and Hide bring the Window on-screen and off-screen, respectively.
- Show()
- Hide()
-
- // Close closes the Window.
- // Any Controls within the Window are destroyed, and the Window itself is also destroyed.
- // Attempting to use a Window after it has been closed results in undefined behavior.
- // Close unconditionally closes the Window; it neither raises OnClosing nor checks for a return from OnClosing.
- Close()
-
- // OnClosing registers an event handler that is triggered when the user clicks the Window's close button.
- // On systems where whole applications own windows, OnClosing is also triggered when the user asks to close the application.
- // If this handler returns true, the Window is closed as defined by Close above.
- // If this handler returns false, the Window is not closed.
- OnClosing(func() bool)
-
- // Margined and SetMargined get and set whether the contents of the Window have a margin around them.
- // The size of the margin is platform-dependent.
- Margined() bool
- SetMargined(margined bool)
-
- windowDialog
-}
-
-// NewWindow creates a new Window with the given title text, size, and control.
-func NewWindow(title string, width int, height int, control Control) Window {
- return newWindow(title, width, height, control)
-}