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-rw-r--r--prev/area_darwin.go244
1 files changed, 244 insertions, 0 deletions
diff --git a/prev/area_darwin.go b/prev/area_darwin.go
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+++ b/prev/area_darwin.go
@@ -0,0 +1,244 @@
+// 29 march 2014
+
+package ui
+
+import (
+ "fmt"
+ "image"
+ "unsafe"
+)
+
+//// #include <HIToolbox/Events.h>
+// #include "objc_darwin.h"
+import "C"
+
+type area struct {
+ *areabase
+
+ *scroller
+ textfield C.id
+ textfielddone *event
+}
+
+func newArea(ab *areabase) Area {
+ a := &area{
+ areabase: ab,
+ textfielddone: newEvent(),
+ }
+ id := C.newArea(unsafe.Pointer(a))
+ a.scroller = newScroller(id, false) // no border on Area
+ a.fpreferredSize = a.xpreferredSize
+ a.SetSize(a.width, a.height)
+ a.textfield = C.newTextField()
+ C.areaSetTextField(a.id, a.textfield)
+ return a
+}
+
+func (a *area) SetSize(width, height int) {
+ a.width = width
+ a.height = height
+ // set the frame size to set the area's effective size on the Cocoa side
+ C.moveControl(a.id, 0, 0, C.intptr_t(a.width), C.intptr_t(a.height))
+}
+
+func (a *area) Repaint(r image.Rectangle) {
+ var s C.struct_xrect
+
+ r = image.Rect(0, 0, a.width, a.height).Intersect(r)
+ if r.Empty() {
+ return
+ }
+ s.x = C.intptr_t(r.Min.X)
+ s.y = C.intptr_t(r.Min.Y)
+ s.width = C.intptr_t(r.Dx())
+ s.height = C.intptr_t(r.Dy())
+ C.areaRepaint(a.id, s)
+}
+
+func (a *area) RepaintAll() {
+ C.areaRepaintAll(a.id)
+}
+
+func (a *area) OpenTextFieldAt(x, y int) {
+ if x < 0 || x >= a.width || y < 0 || y >= a.height {
+ panic(fmt.Errorf("point (%d,%d) outside Area in Area.OpenTextFieldAt()", x, y))
+ }
+ C.areaTextFieldOpen(a.id, a.textfield, C.intptr_t(x), C.intptr_t(y))
+}
+
+func (a *area) TextFieldText() string {
+ return C.GoString(C.textfieldText(a.textfield))
+}
+
+func (a *area) SetTextFieldText(text string) {
+ ctext := C.CString(text)
+ defer C.free(unsafe.Pointer(ctext))
+ C.textfieldSetText(a.textfield, ctext)
+}
+
+func (a *area) OnTextFieldDismissed(f func()) {
+ a.textfielddone.set(f)
+}
+
+//export areaTextFieldDismissed
+func areaTextFieldDismissed(data unsafe.Pointer) {
+ a := (*area)(unsafe.Pointer(data))
+ C.controlSetHidden(a.textfield, C.YES)
+ a.textfielddone.fire()
+}
+
+//export areaView_drawRect
+func areaView_drawRect(self C.id, rect C.struct_xrect, data unsafe.Pointer) {
+ a := (*area)(data)
+ // no need to clear the clip rect; the NSScrollView does that for us (see the setDrawsBackground: call in objc_darwin.m)
+ // rectangles in Cocoa are origin/size, not point0/point1; if we don't watch for this, weird things will happen when scrolling
+ cliprect := image.Rect(int(rect.x), int(rect.y), int(rect.x+rect.width), int(rect.y+rect.height))
+ cliprect = image.Rect(0, 0, int(a.width), int(a.height)).Intersect(cliprect)
+ if cliprect.Empty() { // no intersection; nothing to paint
+ return
+ }
+ i := a.handler.Paint(cliprect)
+ success := C.drawImage(
+ unsafe.Pointer(pixelData(i)), C.intptr_t(i.Rect.Dx()), C.intptr_t(i.Rect.Dy()), C.intptr_t(i.Stride),
+ C.intptr_t(cliprect.Min.X), C.intptr_t(cliprect.Min.Y))
+ if success == C.NO {
+ panic("error drawing into Area (exactly what is unknown)")
+ }
+}
+
+func parseModifiers(e C.id) (m Modifiers) {
+ mods := C.modifierFlags(e)
+ if (mods & C.cNSControlKeyMask) != 0 {
+ m |= Ctrl
+ }
+ if (mods & C.cNSAlternateKeyMask) != 0 {
+ m |= Alt
+ }
+ if (mods & C.cNSShiftKeyMask) != 0 {
+ m |= Shift
+ }
+ if (mods & C.cNSCommandKeyMask) != 0 {
+ m |= Super
+ }
+ return m
+}
+
+func areaMouseEvent(self C.id, e C.id, click bool, up bool, data unsafe.Pointer) {
+ var me MouseEvent
+
+ a := (*area)(data)
+ xp := C.getTranslatedEventPoint(self, e)
+ me.Pos = image.Pt(int(xp.x), int(xp.y))
+ // for the most part, Cocoa won't geenerate an event outside the Area... except when dragging outside the Area, so check for this
+ if !me.Pos.In(image.Rect(0, 0, int(a.width), int(a.height))) {
+ return
+ }
+ me.Modifiers = parseModifiers(e)
+ which := uint(C.buttonNumber(e)) + 1
+ if which == 3 { // swap middle and right button numbers
+ which = 2
+ } else if which == 2 {
+ which = 3
+ }
+ if click && up {
+ me.Up = which
+ } else if click {
+ me.Down = which
+ // this already works the way we want it to so nothing special needed like with Windows and GTK+
+ me.Count = uint(C.clickCount(e))
+ } else {
+ which = 0 // reset for Held processing below
+ }
+ // the docs do say don't use this for tracking (mouseMoved:) since it returns the state now, and mouse move events work by tracking, but as far as I can tell dragging the mouse over the inactive window does not generate an event on Mac OS X, so :/ (tracking doesn't touch dragging anyway except during mouseEntered: and mouseExited:, which we don't handle, and the only other tracking message, cursorChanged:, we also don't handle (yet...? need to figure out if this is how to set custom cursors or not), so)
+ held := C.pressedMouseButtons()
+ if which != 1 && (held&1) != 0 { // button 1
+ me.Held = append(me.Held, 1)
+ }
+ if which != 2 && (held&4) != 0 { // button 2; mind the swap
+ me.Held = append(me.Held, 2)
+ }
+ if which != 3 && (held&2) != 0 { // button 3
+ me.Held = append(me.Held, 3)
+ }
+ held >>= 3
+ for i := uint(4); held != 0; i++ {
+ if which != i && (held&1) != 0 {
+ me.Held = append(me.Held, i)
+ }
+ held >>= 1
+ }
+ a.handler.Mouse(me)
+}
+
+//export areaView_mouseMoved_mouseDragged
+func areaView_mouseMoved_mouseDragged(self C.id, e C.id, data unsafe.Pointer) {
+ // for moving, this is handled by the tracking rect stuff above
+ // for dragging, if multiple buttons are held, only one of their xxxMouseDragged: messages will be sent, so this is OK to do
+ areaMouseEvent(self, e, false, false, data)
+}
+
+//export areaView_mouseDown
+func areaView_mouseDown(self C.id, e C.id, data unsafe.Pointer) {
+ // no need to manually set focus; Mac OS X has already done that for us by this point since we set our view to be a first responder
+ areaMouseEvent(self, e, true, false, data)
+}
+
+//export areaView_mouseUp
+func areaView_mouseUp(self C.id, e C.id, data unsafe.Pointer) {
+ areaMouseEvent(self, e, true, true, data)
+}
+
+func sendKeyEvent(self C.id, ke KeyEvent, data unsafe.Pointer) C.BOOL {
+ a := (*area)(data)
+ handled := a.handler.Key(ke)
+ return toBOOL(handled)
+}
+
+func areaKeyEvent(self C.id, e C.id, up bool, data unsafe.Pointer) C.BOOL {
+ var ke KeyEvent
+
+ keyCode := uintptr(C.keyCode(e))
+ ke, ok := fromKeycode(keyCode)
+ if !ok {
+ // no such key; modifiers by themselves are handled by -[self flagsChanged:]
+ return C.NO
+ }
+ // either ke.Key or ke.ExtKey will be set at this point
+ ke.Modifiers = parseModifiers(e)
+ ke.Up = up
+ return sendKeyEvent(self, ke, data)
+}
+
+//export areaView_keyDown
+func areaView_keyDown(self C.id, e C.id, data unsafe.Pointer) C.BOOL {
+ return areaKeyEvent(self, e, false, data)
+}
+
+//export areaView_keyUp
+func areaView_keyUp(self C.id, e C.id, data unsafe.Pointer) C.BOOL {
+ return areaKeyEvent(self, e, true, data)
+}
+
+//export areaView_flagsChanged
+func areaView_flagsChanged(self C.id, e C.id, data unsafe.Pointer) C.BOOL {
+ var ke KeyEvent
+
+ // Mac OS X sends this event on both key up and key down.
+ // Fortunately -[e keyCode] IS valid here, so we can simply map from key code to Modifiers, get the value of [e modifierFlags], and check if the respective bit is set or not — that will give us the up/down state
+ keyCode := uintptr(C.keyCode(e))
+ mod, ok := keycodeModifiers[keyCode] // comma-ok form to avoid adding entries
+ if !ok { // unknown modifier; ignore
+ return C.NO
+ }
+ ke.Modifiers = parseModifiers(e)
+ ke.Up = (ke.Modifiers & mod) == 0
+ ke.Modifier = mod
+ // don't include the modifier in ke.Modifiers
+ ke.Modifiers &^= mod
+ return sendKeyEvent(self, ke, data)
+}
+
+func (a *area) xpreferredSize(d *sizing) (width, height int) {
+ // the preferred size of an Area is its size
+ return a.width, a.height
+}