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-rw-r--r--new/windows/button.c108
1 files changed, 108 insertions, 0 deletions
diff --git a/new/windows/button.c b/new/windows/button.c
new file mode 100644
index 0000000..f89a197
--- /dev/null
+++ b/new/windows/button.c
@@ -0,0 +1,108 @@
+// 7 april 2015
+#include "uipriv_windows.h"
+
+struct button {
+ void (*onClicked)(uiControl *, void *);
+ void *onClickedData;
+};
+
+static BOOL onWM_COMMAND(uiControl *c, WORD code, LRESULT *lResult)
+{
+ struct button *b = (struct button *) (c->data);
+
+ if (code != BN_CLICKED)
+ return FALSE;
+ (*(b->onClicked))(c, b->onClickedData);
+ *lResult = 0;
+ return TRUE;
+}
+
+static BOOL onWM_NOTIFY(uiControl *c, NMHDR *nm, LRESULT *lResult)
+{
+ return FALSE;
+}
+
+static void onWM_DESTROY(uiControl *c)
+{
+ struct button *b = (struct button *) (c->data);
+
+ uiFree(b);
+}
+
+// from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
+#define buttonHeight 14
+
+static void preferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
+{
+ HWND hwnd;
+ SIZE size;
+
+ hwnd = uiControlHWND(c);
+
+ // try the comctl32 version 6 way
+ size.cx = 0; // explicitly ask for ideal size
+ size.cy = 0;
+ if (SendMessageW(hwnd, BCM_GETIDEALSIZE, 0, (LPARAM) (&size)) != FALSE) {
+ *width = size.cx;
+ *height = size.cy;
+ return;
+ }
+
+ // that didn't work; fall back to using Microsoft's metrics
+ // Microsoft says to use a fixed width for all buttons; this isn't good enough
+ // use the text width instead, with some edge padding
+ *width = uiWindowsWindowTextWidth(hwnd) + (2 * GetSystemMetrics(SM_CXEDGE));
+ *height = uiDlgUnitsToY(buttonHeight, d->sys->baseY);
+}
+
+static void defaultOnClicked(uiControl *c, void *data)
+{
+ // do nothing
+}
+
+uiControl *uiNewButton(const char *text)
+{
+ uiControl *c;
+ struct button *b;
+ uiWindowsNewControlParams p;
+ WCHAR *wtext;
+
+ p.dwExStyle = 0;
+ p.lpClassName = L"button";
+ wtext = toUTF16(text);
+ p.lpWindowName = wtext;
+ p.dwStyle = BS_PUSHBUTTON | WS_TABSTOP;
+ p.hInstance = hInstance;
+ p.useStandardControlFont = TRUE;
+ p.onWM_COMMAND = onWM_COMMAND;
+ p.onWM_NOTIFY = onWM_NOTIFY;
+ p.onWM_DESTROY = onWM_DESTROY;
+ c = uiWindowsNewControl(&p);
+ uiFree(wtext);
+
+ c->preferredSize = preferredSize;
+
+ b = uiNew(struct button);
+ b->onClicked = defaultOnClicked;
+ c->data = b;
+
+ return c;
+}
+
+char *uiButtonText(uiControl *c)
+{
+ return uiWindowsControlText(c);
+}
+
+void uiButtonSetText(uiControl *c, const char *text)
+{
+ uiWindowsControlSetText(c, text);
+}
+
+void uiButtonOnClicked(uiControl *c, void (*f)(uiControl *, void *), void *data)
+{
+ struct button *b = (struct button *) (c->data);
+
+ b->onClicked = f;
+ b->onClickedData = data;
+}