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-rw-r--r--redo/objc_darwin.h19
-rw-r--r--redo/xsizing_darwin.m63
2 files changed, 82 insertions, 0 deletions
diff --git a/redo/objc_darwin.h b/redo/objc_darwin.h
index 59c98fc..20a2c4f 100644
--- a/redo/objc_darwin.h
+++ b/redo/objc_darwin.h
@@ -65,4 +65,23 @@ extern void tableMakeDataSource(id, void *);
/* control_darwin.m */
extern id newScrollView(id);
+/* xsizing_darwin.m */
+struct xsize {
+ intptr_t width;
+ intptr_t height;
+};
+struct xrect {
+ intptr_t x;
+ intptr_t y;
+ intptr_t width;
+ intptr_t height;
+};
+struct xalignment {
+ struct xrect rect;
+ intptr_t baseline;
+};
+extern struct xsize controlPrefSize(id);
+extern struct xsize areaPrefSize(id);
+extern struct xalignment alignmentInfo(id, struct xrect);
+
#endif
diff --git a/redo/xsizing_darwin.m b/redo/xsizing_darwin.m
new file mode 100644
index 0000000..12faf4b
--- /dev/null
+++ b/redo/xsizing_darwin.m
@@ -0,0 +1,63 @@
+// 15 may 2014
+
+#include "objc_darwin.h"
+#import <Cocoa/Cocoa.h>
+
+#define toNSControl(x) ((NSControl *) (x))
+#define toNSScrollView(x) ((NSScrollView *) (x))
+#define toNSView(x) ((NSView *) (x))
+
+// TODO merge into control_darwin.m or sizing_darwin.m? really need to figure out what to do about the Go-side container struct...
+
+// also good for NSTableView (TODO might not do what we want) and NSProgressIndicator
+struct xsize controlPrefSize(id control)
+{
+ NSControl *c;
+ NSRect r;
+ struct xsize s;
+
+ c = toNSControl(control);
+ [c sizeToFit];
+ r = [c frame];
+ s.width = (intptr_t) r.size.width;
+ s.height = (intptr_t) r.size.height;
+ return s;
+}
+
+// TODO use this, possibly update to not need scrollview
+/*
+struct xsize areaPrefSize(id scrollview)
+{
+ NSView *c;
+ NSRect r;
+ struct xsize s;
+
+ c = areaInScrollView(toNSScrollView(scrollview));
+ // don't size to fit; the frame size is already the size we want
+ r = [c frame];
+ s.width = (intptr_t) r.size.width;
+ s.height = (intptr_t) r.size.height;
+ return s;
+}
+*/
+
+struct xalignment alignmentInfo(id c, struct xrect newrect)
+{
+ NSView *v;
+ struct xalignment a;
+ NSRect r;
+
+ v = toNSView(c);
+ r = NSMakeRect((CGFloat) newrect.x,
+ (CGFloat) newrect.y,
+ (CGFloat) newrect.width,
+ (CGFloat) newrect.height);
+ r = [v alignmentRectForFrame:r];
+ a.rect.x = (intptr_t) r.origin.x;
+ a.rect.y = (intptr_t) r.origin.y;
+ a.rect.width = (intptr_t) r.size.width;
+ a.rect.height = (intptr_t) r.size.height;
+ // TODO set frame first?
+ a.baseline = (intptr_t) [v baselineOffsetFromBottom];
+ return a;
+}