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-rw-r--r--progressbar.go77
-rw-r--r--zz_test.go25
2 files changed, 100 insertions, 2 deletions
diff --git a/progressbar.go b/progressbar.go
new file mode 100644
index 0000000..ef5116c
--- /dev/null
+++ b/progressbar.go
@@ -0,0 +1,77 @@
+// 12 december 2015
+
+package ui
+
+import (
+ "unsafe"
+)
+
+// #include "ui.h"
+import "C"
+
+// ProgressBar is a Control that represents a horizontal bar that
+// is filled in progressively over time as a process completes.
+type ProgressBar struct {
+ c *C.uiControl
+ p *C.uiProgressBar
+}
+
+// NewProgressBar creates a new ProgressBar.
+func NewProgressBar() *ProgressBar {
+ p := new(ProgressBar)
+
+ p.p = C.uiNewProgressBar()
+ p.c = (*C.uiControl)(unsafe.Pointer(p.p))
+
+ return p
+}
+
+// Destroy destroys the ProgressBar.
+func (p *ProgressBar) Destroy() {
+ C.uiControlDestroy(p.c)
+}
+
+// LibuiControl returns the libui uiControl pointer that backs
+// the Window. This is only used by package ui itself and should
+// not be called by programs.
+func (p *ProgressBar) LibuiControl() uintptr {
+ return uintptr(unsafe.Pointer(p.c))
+}
+
+// Handle returns the OS-level handle associated with this ProgressBar.
+// On Windows this is an HWND of a standard Windows API
+// PROGRESS_CLASS class (as provided by Common Controls
+// version 6).
+// On GTK+ this is a pointer to a GtkProgressBar.
+// On OS X this is a pointer to a NSProgressIndicator.
+func (p *ProgressBar) Handle() uintptr {
+ return uintptr(C.uiControlHandle(p.c))
+}
+
+// Show shows the ProgressBar.
+func (p *ProgressBar) Show() {
+ C.uiControlShow(p.c)
+}
+
+// Hide hides the ProgressBar.
+func (p *ProgressBar) Hide() {
+ C.uiControlHide(p.c)
+}
+
+// Enable enables the ProgressBar.
+func (p *ProgressBar) Enable() {
+ C.uiControlEnable(p.c)
+}
+
+// Disable disables the ProgressBar.
+func (p *ProgressBar) Disable() {
+ C.uiControlDisable(p.c)
+}
+
+// TODO Value
+
+// SetValue sets the ProgressBar's currently displayed percentage
+// to value. value must be between 0 and 100 inclusive.
+func (p *ProgressBar) SetValue(value int) {
+ C.uiProgressBarSetValue(p.p, C.int(value))
+}
diff --git a/zz_test.go b/zz_test.go
index 0b24300..657f5dc 100644
--- a/zz_test.go
+++ b/zz_test.go
@@ -2,17 +2,38 @@
package ui
+import "time"
import "testing"
func TestIt(t *testing.T) {
err := Main(func() {
w := NewWindow("Hello", 320, 240, false)
+ stop := make(chan struct{})
w.OnClosing(func(w *Window) bool {
+ stop <- struct{}{}
Quit()
return true
})
- l := NewLabel("A Label")
- w.SetChild(l)
+ p := NewProgressBar()
+ w.SetChild(p)
+ go func() {
+ value := 0
+ ticker := time.NewTicker(time.Second / 2)
+ for {
+ select {
+ case <-ticker.C:
+ QueueMain(func() {
+ value++
+ if value > 100 {
+ value = 0
+ }
+ p.SetValue(value)
+ })
+ case <-stop:
+ return
+ }
+ }
+ }()
w.Show()
})
if err != nil {