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-rw-r--r--todo.md3
-rw-r--r--uitask_windows.go53
2 files changed, 19 insertions, 37 deletions
diff --git a/todo.md b/todo.md
index 60ab2b8..917aa5a 100644
--- a/todo.md
+++ b/todo.md
@@ -2,8 +2,6 @@ so I don't forget:
- Window.SizeToFit() or WIndow.OptimalSize() (use: `Window.SetOptimalSize())`) for sizing a window to the control's interest
- Control.Show()/Control.Hide()
- Groupbox
-- see if we really need to track errors on a lot of places that report errors
- - it appears GTK+ and Cocoa both either don't provide a convenient way to grab errors or you're not supposed to; I assume you're supposed to just assume everything works... but on Windows we check errors for functions that return errors, and there's no guarantee that only certian errors will be returned...
- character-limited entry fields, numeric entry fields, multiline entry fields
- possible rename of LineEdit?
- especially for password fields - NewPasswordEntry()?
@@ -65,7 +63,6 @@ super ultra important things:
- the windows build appears to be unstable:
- 64-bit crashes in malloc in wine with heap corruption warnings aplenty during DLL loading; in windows 7 it works fine
- 32-bit: it works, but if I save the class name converted to UTF-16 beforehand, wine indicates that the class name is replaced with the window title, so something there is wrong...
-- handle in-library panics (internal errors) by reporting them to the user
- david wendt is telling me he's getting frequent crashes on his end with the GTK+ amd64 build...
TODO re-evaluate; I think I fixed them all ages ago now
- occasionally I get
diff --git a/uitask_windows.go b/uitask_windows.go
index 6216bc5..e536f17 100644
--- a/uitask_windows.go
+++ b/uitask_windows.go
@@ -35,6 +35,7 @@ const (
)
var (
+ _getCurrentThreadID = kernel32.NewProc("GetCurrentThreadId")
_postThreadMessage = user32.NewProc("PostThreadMessageW")
)
@@ -47,10 +48,20 @@ func ui(main func()) error {
return err
}
- threadIDReq := make(chan uintptr)
- msglooperrs := make(chan error)
- go msgloop(threadIDReq, msglooperrs)
- threadID := <-threadIDReq
+ threadID, _, _ := _getCurrentThreadID.Call()
+
+ go func() {
+ for m := range uitask {
+ r1, _, err := _postThreadMessage.Call(
+ threadID,
+ msgRequested,
+ uintptr(0),
+ uintptr(unsafe.Pointer(m)))
+ if r1 == 0 { // failure
+ panic("error sending message to message loop to call function: " + err.Error()) // TODO
+ }
+ }
+ }()
go func() {
main()
@@ -60,30 +71,11 @@ func ui(main func()) error {
uintptr(0),
uintptr(0))
if r1 == 0 { // failure
- panic("error sending quit message to message loop: " + err.Error()) // TODO
+ panic("error sending quit message to message loop: " + err.Error())
}
}()
- quit := false
- for !quit {
- select {
- case m := <-uitask:
- r1, _, err := _postThreadMessage.Call(
- threadID,
- msgRequested,
- uintptr(0),
- uintptr(unsafe.Pointer(m)))
- if r1 == 0 { // failure
- panic("error sending message to message loop to call function: " + err.Error()) // TODO
- }
- case err := <-msglooperrs:
- if err == nil { // WM_QUIT; no error
- quit = true
- } else {
- panic("unexpected return from message loop: " + err.Error()) // TODO
- }
- }
- }
+ msgloop()
doWindowsQuitStuff()
return nil
@@ -92,7 +84,6 @@ func ui(main func()) error {
var (
_dispatchMessage = user32.NewProc("DispatchMessageW")
_getMessage = user32.NewProc("GetMessageW")
- _getCurrentThreadID = kernel32.NewProc("GetCurrentThreadId")
_postQuitMessage = user32.NewProc("PostQuitMessage")
_sendMessage = user32.NewProc("SendMessageW")
_translateMessage = user32.NewProc("TranslateMessage")
@@ -100,9 +91,7 @@ var (
var getMessageFail = -1 // because Go doesn't let me
-func msgloop(threadID chan uintptr, errors chan error) {
- runtime.LockOSThread()
-
+func msgloop() {
var msg struct {
Hwnd _HWND
Message uint32
@@ -112,8 +101,6 @@ func msgloop(threadID chan uintptr, errors chan error) {
Pt _POINT
}
- r1, _, _ := _getCurrentThreadID.Call()
- threadID <- r1
for {
r1, _, err := _getMessage.Call(
uintptr(unsafe.Pointer(&msg)),
@@ -121,11 +108,9 @@ func msgloop(threadID chan uintptr, errors chan error) {
uintptr(0),
uintptr(0))
if r1 == uintptr(getMessageFail) { // error
- errors <- err
- return
+ panic("error getting message in message loop: " + err.Error())
}
if r1 == 0 { // WM_QUIT message
- errors <- nil
return
}
if msg.Message == msgRequested {