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-rw-r--r--area_darwin.go2
-rw-r--r--objc_darwin.m2
2 files changed, 3 insertions, 1 deletions
diff --git a/area_darwin.go b/area_darwin.go
index 3211822..b24a0dd 100644
--- a/area_darwin.go
+++ b/area_darwin.go
@@ -27,7 +27,7 @@ func areaInScrollView(scrollview C.id) C.id {
//export areaView_drawRect
func areaView_drawRect(self C.id, rect C.struct_xrect) {
s := getSysData(self)
- // TODO clear clip rect
+ // no need to clear the clip rect; the NSScrollView does that for us (see the setDrawsBackground: call in objc_darwin.m)
// rectangles in Cocoa are origin/size, not point0/point1; if we don't watch for this, weird things will happen when scrolling
cliprect := image.Rect(int(rect.x), int(rect.y), int(rect.x + rect.width), int(rect.y + rect.height))
max := C.frame(self)
diff --git a/objc_darwin.m b/objc_darwin.m
index 09c2ec2..9628837 100644
--- a/objc_darwin.m
+++ b/objc_darwin.m
@@ -50,6 +50,8 @@ id makeScrollView(id content)
[scrollview setHasHorizontalScroller:YES];
[scrollview setHasVerticalScroller:YES];
[scrollview setAutohidesScrollers:YES];
+ // Interface Builder sets this for NSTableViews; we also want this on Areas
+ [scrollview setDrawsBackground:YES];
[scrollview setDocumentView:toNSView(content)];
return scrollview;
}