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-rw-r--r--area.go2
-rw-r--r--listbox.go3
2 files changed, 2 insertions, 3 deletions
diff --git a/area.go b/area.go
index d320410..eadec19 100644
--- a/area.go
+++ b/area.go
@@ -11,7 +11,7 @@ import (
)
// Area represents a blank canvas upon which programs may draw anything and receive arbitrary events from the user.
-// An Area has an explicit size, represented in pixels, that may be different from the size shown in its Window; Areas have horizontal and vertical scrollbars that are hidden when not needed.
+// An Area has an explicit size, represented in pixels, that may be different from the size shown in its Window; Areas have both horizontal and vertical scrollbars that are hidden when not needed.
// The coordinate system of an Area always has an origin of (0,0) which maps to the top-left corner; all image.Points and image.Rectangles sent across Area's channels conform to this.
// The size of an Area must be at least 1x1 (that is, neither its width nor its height may be zero or negative).
//
diff --git a/listbox.go b/listbox.go
index 7c11f78..4e26d3d 100644
--- a/listbox.go
+++ b/listbox.go
@@ -9,8 +9,7 @@ import (
// A Listbox is a vertical list of items, of which either at most one or any number of items can be selected at any given time.
// On creation, no item is selected.
-// Listboxes have vertical scrollbars that are hidden when not needed.
-// [TODO decide horizontal scrollbar behavior; only the Windows HIG explicitly says to do anything about them (in their case, avoid them unless the control has lots of info and is wide enough, such as a multi-column list) (the Mac OS X one says to just make lists wide enough and ellipsize if needed)]
+// Listboxes have both horizontal and vertical scrollbars that are hidden when not needed.
type Listbox struct {
// TODO Select event