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authorPietro Gagliardi <[email protected]>2014-03-03 17:44:03 -0500
committerPietro Gagliardi <[email protected]>2014-03-03 17:44:03 -0500
commit962a84e056fd524ed458391961510a1c32892895 (patch)
tree515e6e1b6ad5662b99291f8132edc2afd9ca6e91 /stdwndclass_windows.go
parent6c3389283138cb4baf5ccc3d5785c318e376f26f (diff)
Fixed Mac OS X control placement flipping. This is done by passing the height of the window around setRect() calls to avoid polling the content view frame each time.
Diffstat (limited to 'stdwndclass_windows.go')
-rw-r--r--stdwndclass_windows.go3
1 files changed, 2 insertions, 1 deletions
diff --git a/stdwndclass_windows.go b/stdwndclass_windows.go
index 3f52ea5..4afe1c8 100644
--- a/stdwndclass_windows.go
+++ b/stdwndclass_windows.go
@@ -51,7 +51,8 @@ func stdWndProc(s *sysData) func(hwnd _HWND, uMsg uint32, wParam _WPARAM, lParam
if r1 == 0 {
panic("GetClientRect failed: " + err.Error())
}
- err = s.resize(int(r.Left), int(r.Top), int(r.Right), int(r.Bottom))
+ // top-left corner is (0,0) so no need for winheight
+ err = s.resize(int(r.Left), int(r.Top), int(r.Right), int(r.Bottom), 0)
if err != nil {
panic("child resize failed: " + err.Error())
}