diff options
| author | Pietro Gagliardi <[email protected]> | 2014-07-08 17:43:50 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-07-08 17:44:08 -0400 |
| commit | 44811e5351c13917f400fe5eed0145e224f0c43e (patch) | |
| tree | a06e521b64197002196737f09c0f781c38654fb2 /redo | |
| parent | edd81e2e48d4e2c14820370dd5829fecaf19d387 (diff) | |
Implemented window closing on Mac OS X. This drops the "single delegate object for everything" setup but keeping that map and holding its lock is already meh so.
Diffstat (limited to 'redo')
| -rw-r--r-- | redo/objc_darwin.h | 2 | ||||
| -rw-r--r-- | redo/window_darwin.go | 17 | ||||
| -rw-r--r-- | redo/window_darwin.m | 24 |
3 files changed, 37 insertions, 6 deletions
diff --git a/redo/objc_darwin.h b/redo/objc_darwin.h index b3d362d..3b33e26 100644 --- a/redo/objc_darwin.h +++ b/redo/objc_darwin.h @@ -18,7 +18,7 @@ extern void issue(void *); /* window_darwin.m */ extern id newWindow(intptr_t, intptr_t); -extern void windowSetAppDelegate(id); +extern void windowSetDelegate(id, void *); extern const char *windowTitle(id); extern void windowSetTitle(id, const char *); extern void windowShow(id); diff --git a/redo/window_darwin.go b/redo/window_darwin.go index c6d9585..c3d4521 100644 --- a/redo/window_darwin.go +++ b/redo/window_darwin.go @@ -23,11 +23,12 @@ func newWindow(title string, width int, height int) *Request { ctitle := C.CString(title) defer C.free(unsafe.Pointer(ctitle)) C.windowSetTitle(id, ctitle) - C.windowSetAppDelegate(id) - c <- &window{ + w := &window{ id: id, closing: newEvent(), } + C.windowSetDelegate(id, unsafe.Pointer(w)) + c <- w }, resp: c, } @@ -112,7 +113,17 @@ func (w *window) OnClosing(e func(c Doer) bool) *Request { } } -// TODO windowClosing +//export windowClosing +func windowClosing(xw unsafe.Pointer) C.BOOL { + w := (*window)(unsafe.Pointer(xw)) + close := w.closing.fire() + if close { + // TODO make sure this actually closes the window the way we want + return C.YES + } + return C.NO +} + // TODO for testing func newButton(string) *Request { return nil } diff --git a/redo/window_darwin.m b/redo/window_darwin.m index 870243c..d0b1347 100644 --- a/redo/window_darwin.m +++ b/redo/window_darwin.m @@ -6,6 +6,22 @@ #define toNSWindow(x) ((NSWindow *) (x)) +// TODO why do I need the explicit interface specification? +@interface goWindowDelegate : NSObject <NSWindowDelegate> { +@public + void *gowin; +} +@end + +@implementation goWindowDelegate + +- (BOOL)windowShouldClose:(id)win +{ + return windowClosing(self->gowin); +} + +@end + id newWindow(intptr_t width, intptr_t height) { return [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height) @@ -14,9 +30,13 @@ id newWindow(intptr_t width, intptr_t height) defer:YES]; } -void windowSetAppDelegate(id win) +void windowSetDelegate(id win, void *w) { - [toNSWindow(win) setDelegate:getAppDelegate()]; + goWindowDelegate *d; + + d = [goWindowDelegate new]; + d->gowin = w; + [toNSWindow(win) setDelegate:d]; } const char *windowTitle(id win) |
