diff options
| author | Pietro Gagliardi <[email protected]> | 2014-08-01 23:29:19 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-08-01 23:29:19 -0400 |
| commit | e9b2f9f478750539ff9c76147b2d024e70fe958a (patch) | |
| tree | 7acceab513b7d84f6ec241c35ab1964c74a02c80 /redo/sizer.go | |
| parent | 9117da1405707ed00b724276e5ff55d51043523f (diff) | |
Began cleaning up the sizing/container/control stuff by changing container to sizing.
Diffstat (limited to 'redo/sizer.go')
| -rw-r--r-- | redo/sizer.go | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/redo/sizer.go b/redo/sizer.go new file mode 100644 index 0000000..4862ac0 --- /dev/null +++ b/redo/sizer.go @@ -0,0 +1,50 @@ +// 25 june 2014 + +package ui + +type allocation struct { + x int + y int + width int + height int + this Control + neighbor Control +} + +type sizingbase struct { + xmargin int + ymargin int + xpadding int + ypadding int +} + +type controlSizing interface { + allocate(x int, y int, width int, height int, d *sizing) []*allocation + preferredSize(*sizing) (int, int) + commitResize(*allocation, *sizing) + getAuxResizeInfo(*sizing) +} + +// A sizer hosts a Control and resizes that Control based on changes in size to the parent Window. +// sizer is used by Window, Tab, and [TODO implement] Group to contain and control their respective controls. +// Window is the beginning of the resize chain; resizes happen on the system side. +// Tab and Group are Controls and thus implement controlSizing; they should call their internal sizers's resize() method in their own commitResize(). +type sizer struct { + child Control +} + +// set to true to apply spacing to all windows +var spaced bool = false + +func (c *sizer) resize(x, y, width, height int) { + if c.child == nil { // no children; nothing to do + return + } + d := c.beginResize() + allocations := c.child.allocate(x + d.xmargin, y + d.ymargin, width - (2 * d.xmargin), height - (2 * d.ymargin), d) + c.translateAllocationCoords(allocations, width, height) + // move in reverse so as to approximate right->left order so neighbors make sense + for i := len(allocations) - 1; i >= 0; i-- { + allocations[i].this.commitResize(allocations[i], d) + } +} |
