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authorPietro Gagliardi <[email protected]>2014-06-28 01:05:06 -0400
committerPietro Gagliardi <[email protected]>2014-06-28 01:05:06 -0400
commitea6200a432c2954ec2b38afc66d1795dd161e8d9 (patch)
tree10665ae3e2ed42bb6a16027b7eb40adf7c8dee58 /progressbar.go
parent05ffc6511ab11fa365b2e8961bc67770bbf79777 (diff)
Began the migration to the new API. Removed locks from the public control APIs; they won't be needed anymore.
Diffstat (limited to 'progressbar.go')
-rw-r--r--progressbar.go11
1 files changed, 0 insertions, 11 deletions
diff --git a/progressbar.go b/progressbar.go
index e7c7149..875a262 100644
--- a/progressbar.go
+++ b/progressbar.go
@@ -2,16 +2,11 @@
package ui
-import (
- "sync"
-)
-
// A ProgressBar is a horizontal rectangle that fills up from left to right to indicate the progress of a long-running task.
// This progress is represented by an integer within the range [0,100], representing a percentage.
// Alternatively, a progressbar can show an animation indicating that progress is being made but how much is indeterminate.
// Newly-created ProgressBars default to showing 0% progress.
type ProgressBar struct {
- lock sync.Mutex
created bool
sysData *sysData
initProg int
@@ -30,9 +25,6 @@ func NewProgressBar() *ProgressBar {
// Otherwise, SetProgress panics.
// Calling SetProgress(-1) repeatedly will neither leave indeterminate mode nor stop any animation involved in indeterminate mode indefinitely; any other side-effect of doing so is implementation-defined.
func (p *ProgressBar) SetProgress(percent int) {
- p.lock.Lock()
- defer p.lock.Unlock()
-
if percent < -1 || percent > 100 {
panic("percent value out of range")
}
@@ -44,9 +36,6 @@ func (p *ProgressBar) SetProgress(percent int) {
}
func (p *ProgressBar) make(window *sysData) error {
- p.lock.Lock()
- defer p.lock.Unlock()
-
err := p.sysData.make(window)
if err != nil {
return err