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authorPietro Gagliardi <[email protected]>2015-12-11 20:37:59 -0500
committerPietro Gagliardi <[email protected]>2015-12-11 20:37:59 -0500
commitf8e3f12ab02b528f2a05a4f713d7af7ea8e44b42 (patch)
tree82dedf4d37f0f6d31e88ebb2ca1ce6499dead261 /prev/tab_windows.go
parente34c561ed5bedeb180437ec165882b98d70d38c1 (diff)
LET'S GET THIS FINAL REWRITE EVER STARTED
Diffstat (limited to 'prev/tab_windows.go')
-rw-r--r--prev/tab_windows.go107
1 files changed, 107 insertions, 0 deletions
diff --git a/prev/tab_windows.go b/prev/tab_windows.go
new file mode 100644
index 0000000..23ffa07
--- /dev/null
+++ b/prev/tab_windows.go
@@ -0,0 +1,107 @@
+// 25 july 2014
+
+package ui
+
+import (
+ "unsafe"
+)
+
+// #include "winapi_windows.h"
+import "C"
+
+/*
+On Windows, container controls are just regular controls that notify their parent when the user wants to do things; changing the contents of a switching container (such as a tab control) must be done manually.
+*/
+
+// TODO FIGURE OUT HOW OR WHY THIS IS PARTIALLY MARGINED WTF
+// it's probably something I did a while ago and forgot but still wow
+
+type tab struct {
+ *controlSingleHWND
+ children []Control
+ chainresize func(x int, y int, width int, height int, d *sizing)
+}
+
+func newTab() Tab {
+ hwnd := C.newControl(C.xWC_TABCONTROL,
+ C.TCS_TOOLTIPS|C.WS_TABSTOP,
+ 0) // don't set WS_EX_CONTROLPARENT here; see uitask_windows.c
+ t := &tab{
+ controlSingleHWND: newControlSingleHWND(hwnd),
+ }
+ t.fpreferredSize = t.xpreferredSize
+ t.chainresize = t.fresize
+ t.fresize = t.xresize
+ // count tabs as 1 tab stop; the actual number of tab stops varies
+ C.controlSetControlFont(t.hwnd)
+ C.setTabSubclass(t.hwnd, unsafe.Pointer(t))
+ return t
+}
+
+// TODO margined
+func (t *tab) Append(name string, control Control) {
+ control.setParent(&controlParent{t.hwnd})
+ t.children = append(t.children, control)
+ // initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior
+ if len(t.children) != 1 {
+ t.children[len(t.children)-1].containerHide()
+ }
+ C.tabAppend(t.hwnd, toUTF16(name))
+}
+
+//export tabChanging
+func tabChanging(data unsafe.Pointer, current C.LRESULT) {
+ t := (*tab)(data)
+ t.children[int(current)].containerHide()
+}
+
+//export tabChanged
+func tabChanged(data unsafe.Pointer, new C.LRESULT) {
+ t := (*tab)(data)
+ t.children[int(new)].containerShow()
+}
+
+//export tabTabHasChildren
+func tabTabHasChildren(data unsafe.Pointer, which C.LRESULT) C.BOOL {
+ t := (*tab)(data)
+ if len(t.children) == 0 { // currently no tabs
+ return C.FALSE
+ }
+ if t.children[int(which)].nTabStops() > 0 {
+ return C.TRUE
+ }
+ return C.FALSE
+}
+
+func (t *tab) xpreferredSize(d *sizing) (width, height int) {
+ for _, c := range t.children {
+ w, h := c.preferredSize(d)
+ if width < w {
+ width = w
+ }
+ if height < h {
+ height = h
+ }
+ }
+ return width, height + int(C.tabGetTabHeight(t.hwnd))
+}
+
+// no need to resize the other controls; we do that in tabResized() which is called by the tab subclass handler
+func (t *tab) xresize(x int, y int, width int, height int, d *sizing) {
+ // just chain up to the container base to keep the Z-order correct
+ t.chainresize(x, y, width, height, d)
+}
+
+//export tabResized
+func tabResized(data unsafe.Pointer, r C.RECT) {
+ t := (*tab)(data)
+ if len(t.children) == 0 { // nothing to do
+ return
+ }
+ d := beginResize(t.hwnd)
+ // only need to resize the current tab; we resize new tabs when the tab changes in tabChanged() above
+ // because each widget is actually a child of the Window, the origin is the one we calculated above
+ for i := 0; i < len(t.children); i++ {
+ t.children[i].resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top), d)
+ }
+}