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authorPietro Gagliardi <[email protected]>2014-10-14 20:31:35 -0400
committerPietro Gagliardi <[email protected]>2014-10-14 20:31:35 -0400
commit8fd3e653d162e1c79da213a4e36f4d51a5447e1e (patch)
tree4c2d6ce6c8821e88874438bdaf25778c73f9fbdf /newctrl
parent93f0882991f05f5719e1f752191c5241d78afc6c (diff)
Started the actual new container framework.
Diffstat (limited to 'newctrl')
-rw-r--r--newctrl/container.go29
-rw-r--r--newctrl/container_windows.go128
2 files changed, 157 insertions, 0 deletions
diff --git a/newctrl/container.go b/newctrl/container.go
new file mode 100644
index 0000000..ea7449f
--- /dev/null
+++ b/newctrl/container.go
@@ -0,0 +1,29 @@
+// 25 june 2014
+
+package ui
+
+type sizingbase struct {
+ xpadding int
+ ypadding int
+}
+
+// The container type, which is defined per-platform, is an internal Control that is only used to house other Controls from the underlying UI toolkit's point of view
+
+// set to true to apply spacing to all windows
+var spaced bool = false
+
+/* TODO
+func (c *container) resize(x, y, width, height int) {
+ if c.child == nil { // no children; nothing to do
+ return
+ }
+ d := c.beginResize()
+ allocations := c.child.allocate(x+d.xmargin, y+d.ymargintop,
+ width-(2*d.xmargin), height-d.ymargintop-d.ymarginbottom, d)
+ c.translateAllocationCoords(allocations, width, height)
+ // move in reverse so as to approximate right->left order so neighbors make sense
+ for i := len(allocations) - 1; i >= 0; i-- {
+ allocations[i].this.commitResize(allocations[i], d)
+ }
+}
+*/
diff --git a/newctrl/container_windows.go b/newctrl/container_windows.go
new file mode 100644
index 0000000..3db9d69
--- /dev/null
+++ b/newctrl/container_windows.go
@@ -0,0 +1,128 @@
+// 4 august 2014
+
+package ui
+
+import (
+ "fmt"
+ "syscall"
+ "unsafe"
+)
+
+// #include "winapi_windows.h"
+import "C"
+
+type container struct {
+ *controlSingleHWND
+}
+
+type sizing struct {
+ sizingbase
+
+ // for size calculations
+ baseX C.int
+ baseY C.int
+ internalLeading C.LONG // for Label; see Label.commitResize() for details
+
+ // for the actual resizing
+ // possibly the HDWP
+}
+
+func makeContainerWindowClass() error {
+ var errmsg *C.char
+
+ err := C.makeContainerWindowClass(&errmsg)
+ if err != 0 || errmsg != nil {
+ return fmt.Errorf("%s: %v", C.GoString(errmsg), syscall.Errno(err))
+ }
+ return nil
+}
+
+func newContainer() *container {
+ c := new(container)
+ hwnd := C.newContainer(unsafe.Pointer(c))
+ if hwnd != c.hwnd {
+ panic(fmt.Errorf("inconsistency: hwnd returned by CreateWindowEx() (%p) and hwnd stored in container (%p) differ", hwnd, c.hwnd))
+ }
+ // don't set preferredSize(); it should never be called
+ return c
+}
+
+// TODO merge with controlSingleHWND
+func (c *container) show() {
+ C.ShowWindow(c.hwnd, C.SW_SHOW)
+}
+
+// TODO merge with controlSingleHWND
+func (c *container) hide() {
+ C.ShowWindow(c.hwnd, C.SW_HIDE)
+}
+
+//export storeContainerHWND
+func storeContainerHWND(data unsafe.Pointer, hwnd C.HWND) {
+ c := (*container)(data)
+ c.hwnd = hwnd
+}
+
+// For Windows, Microsoft just hands you a list of preferred control sizes as part of the MSDN documentation and tells you to roll with it.
+// These sizes are given in "dialog units", which are independent of the font in use.
+// We need to convert these into standard pixels, which requires we get the device context of the OS window.
+// References:
+// - http://msdn.microsoft.com/en-us/library/ms645502%28VS.85%29.aspx - the calculation needed
+// - http://support.microsoft.com/kb/125681 - to get the base X and Y
+// (thanks to http://stackoverflow.com/questions/58620/default-button-size)
+// In my tests (see https://github.com/andlabs/windlgunits), the GetTextExtentPoint32() option for getting the base X produces much more accurate results than the tmAveCharWidth option when tested against the sample values given in http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing, but can be off by a pixel in either direction (probably due to rounding errors).
+
+// note on MulDiv():
+// div will not be 0 in the usages below
+// we also ignore overflow; that isn't likely to happen for our use case anytime soon
+
+func fromdlgunitsX(du int, d *sizing) int {
+ return int(C.MulDiv(C.int(du), d.baseX, 4))
+}
+
+func fromdlgunitsY(du int, d *sizing) int {
+ return int(C.MulDiv(C.int(du), d.baseY, 8))
+}
+
+const (
+ // TODO figure out how to sort this more nicely
+ marginDialogUnits = 7
+ paddingDialogUnits = 4
+
+ // TODO move to group
+ groupXMargin = 6
+ groupYMarginTop = 11 // note this value /includes the groupbox label/
+ groupYMarginBottom = 7
+)
+
+func (w *window) beginResize() (d *sizing) {
+ var baseX, baseY C.int
+ var internalLeading C.LONG
+
+ d = new(sizing)
+
+ C.calculateBaseUnits(c.hwnd, &baseX, &baseY, &internalLeading)
+ d.baseX = baseX
+ d.baseY = baseY
+ d.internalLeading = internalLeading
+
+ d.xmargin = fromdlgunitsX(marginDialogUnits, d)
+ d.ymargintop = fromdlgunitsY(marginDialogUnits, d)
+ d.ymarginbottom = d.ymargintop
+ d.xpadding = fromdlgunitsX(paddingDialogUnits, d)
+ d.ypadding = fromdlgunitsY(paddingDialogUnits, d)
+
+/*TODO
+ if c.isGroup {
+ // note that these values apply regardless of whether or not spaced is set
+ // this is because Windows groupboxes have the client rect spanning the entire size of the control, not just the active work area
+ // the measurements Microsoft give us are for spaced margining; let's just use them
+ d.xmargin = fromdlgunitsX(groupXMargin, d)
+ d.ymargintop = fromdlgunitsY(groupYMarginTop, d)
+ d.ymarginbottom = fromdlgunitsY(groupYMarginBottom, d)
+
+ }
+*/
+
+ return d
+}