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authorPietro Gagliardi <[email protected]>2015-12-13 02:24:43 -0500
committerPietro Gagliardi <[email protected]>2015-12-13 02:24:43 -0500
commit4760ad7c5a4f9a6db8c7adb5af8c10a27badb199 (patch)
tree56436a80eb0e9aa8c4151f8fa2555e3a76ea4d8c /link_windows.go
parent4689c6c0ab0bfe1b8e0dec7d2d2072275022b55f (diff)
Added OS X building. Go 1.5 required because of https://github.com/golang/go/issues/9411 which affects this. Also set up proper multithreading on OS X. Currently crashes due to similar issue I've had with libui.
Diffstat (limited to 'link_windows.go')
-rw-r--r--link_windows.go4
1 files changed, 4 insertions, 0 deletions
diff --git a/link_windows.go b/link_windows.go
index b385907..279d3a2 100644
--- a/link_windows.go
+++ b/link_windows.go
@@ -4,3 +4,7 @@ package ui
// #cgo LDFLAGS: -L${SRCDIR} -lui
import "C"
+
+func ensureMainThread() {
+ // do nothing; Windows doesn't care which thread we're on so long as we don't change it after starting
+}