diff options
| author | Pietro Gagliardi <[email protected]> | 2014-03-05 20:11:45 -0500 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-03-05 20:11:45 -0500 |
| commit | f16005c3dbe06652bdaf7d99d12deaa6e66e656a (patch) | |
| tree | 3cdbf5c0665de5a534df0ae051b0ac649b7fd65d /init.go | |
| parent | d29e1b8710ffe259ad7b532fb76056c52e2061ae (diff) | |
Update ui.Go() documentation to show that it will return nil when its main() returns now that that behavior is fully implemented.
Diffstat (limited to 'init.go')
| -rw-r--r-- | init.go | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -3,7 +3,9 @@ package ui // Go sets up the UI environment and runs main in a goroutine. // If initialization fails, Go returns an error and main is not called. -// Otherwise, Go does not return to its caller until (unless? TODO) the application loop exits, at which point it returns nil. +// Otherwise, Go does not return to its caller until main does, at which point it returns nil. +// After it returns, you cannot call future ui functions/methods meaningfully. +// (TODO ideally we would want to be able to call ui.MsgBoxError() to report failures to the user, but I would need to figure out how to do this on platforms other than Windows.) // // This model is undesirable, but Cocoa limitations require it. func Go(main func()) error { |
