diff options
| author | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
| commit | 308e253e0f7873710bf77312d7a12c576aaa9781 (patch) | |
| tree | fd20704da886ce82a3621ec1502897a8766b11be /checkbox.go | |
| parent | 0f75ebb5fa7a12bd1df26622ed3f5544a9d1d32b (diff) | |
Moved the existing .go files out of the way and replaced ui.h with the alpha4 ui.h.
Diffstat (limited to 'checkbox.go')
| -rw-r--r-- | checkbox.go | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/checkbox.go b/checkbox.go deleted file mode 100644 index b518b29..0000000 --- a/checkbox.go +++ /dev/null @@ -1,124 +0,0 @@ -// 12 december 2015 - -package ui - -import ( - "unsafe" -) - -// #include "ui.h" -// extern void doCheckboxOnToggled(uiCheckbox *, void *); -// static inline void realuiCheckboxOnToggled(uiCheckbox *c) -// { -// uiCheckboxOnToggled(c, doCheckboxOnToggled, NULL); -// } -import "C" - -// no need to lock this; only the GUI thread can access it -var checkboxes = make(map[*C.uiCheckbox]*Checkbox) - -// Checkbox is a Control that represents a box with a text label at its -// side. When the user clicks the checkbox, a check mark will appear -// in the box; clicking it again removes the check. -type Checkbox struct { - co *C.uiControl - c *C.uiCheckbox - - onToggled func(*Checkbox) -} - -// NewCheckbox creates a new Checkbox with the given text as its label. -func NewCheckbox(text string) *Checkbox { - c := new(Checkbox) - - ctext := C.CString(text) - c.c = C.uiNewCheckbox(ctext) - c.co = (*C.uiControl)(unsafe.Pointer(c.c)) - freestr(ctext) - - C.realuiCheckboxOnToggled(c.c) - checkboxes[c.c] = c - - return c -} - -// Destroy destroys the Checkbox. -func (c *Checkbox) Destroy() { - delete(checkboxes, c.c) - C.uiControlDestroy(c.co) -} - -// LibuiControl returns the libui uiControl pointer that backs -// the Window. This is only used by package ui itself and should -// not be called by programs. -func (c *Checkbox) LibuiControl() uintptr { - return uintptr(unsafe.Pointer(c.co)) -} - -// Handle returns the OS-level handle associated with this Checkbox. -// On Windows this is an HWND of a standard Windows API BUTTON -// class (as provided by Common Controls version 6). -// On GTK+ this is a pointer to a GtkCheckButton. -// On OS X this is a pointer to a NSButton. -func (c *Checkbox) Handle() uintptr { - return uintptr(C.uiControlHandle(c.co)) -} - -// Show shows the Checkbox. -func (c *Checkbox) Show() { - C.uiControlShow(c.co) -} - -// Hide hides the Checkbox. -func (c *Checkbox) Hide() { - C.uiControlHide(c.co) -} - -// Enable enables the Checkbox. -func (c *Checkbox) Enable() { - C.uiControlEnable(c.co) -} - -// Disable disables the Checkbox. -func (c *Checkbox) Disable() { - C.uiControlDisable(c.co) -} - -// Text returns the Checkbox's text. -func (c *Checkbox) Text() string { - ctext := C.uiCheckboxText(c.c) - text := C.GoString(ctext) - C.uiFreeText(ctext) - return text -} - -// SetText sets the Checkbox's text to text. -func (c *Checkbox) SetText(text string) { - ctext := C.CString(text) - C.uiCheckboxSetText(c.c, ctext) - freestr(ctext) -} - -// OnToggled registers f to be run when the user clicks the Checkbox. -// Only one function can be registered at a time. -func (c *Checkbox) OnToggled(f func(*Checkbox)) { - c.onToggled = f -} - -//export doCheckboxOnToggled -func doCheckboxOnToggled(cc *C.uiCheckbox, data unsafe.Pointer) { - c := checkboxes[cc] - if c.onToggled != nil { - c.onToggled(c) - } -} - -// Checked returns whether the Checkbox is checked. -func (c *Checkbox) Checked() bool { - return tobool(C.uiCheckboxChecked(c.c)) -} - -// SetChecked sets whether the Checkbox is checked. -func (c *Checkbox) SetChecked(checked bool) { - C.uiCheckboxSetChecked(c.c, frombool(checked)) -} |
