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authorPietro Gagliardi <[email protected]>2018-08-11 16:18:01 -0400
committerPietro Gagliardi <[email protected]>2018-08-11 16:18:01 -0400
commit308e253e0f7873710bf77312d7a12c576aaa9781 (patch)
treefd20704da886ce82a3621ec1502897a8766b11be /checkbox.go
parent0f75ebb5fa7a12bd1df26622ed3f5544a9d1d32b (diff)
Moved the existing .go files out of the way and replaced ui.h with the alpha4 ui.h.
Diffstat (limited to 'checkbox.go')
-rw-r--r--checkbox.go124
1 files changed, 0 insertions, 124 deletions
diff --git a/checkbox.go b/checkbox.go
deleted file mode 100644
index b518b29..0000000
--- a/checkbox.go
+++ /dev/null
@@ -1,124 +0,0 @@
-// 12 december 2015
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "ui.h"
-// extern void doCheckboxOnToggled(uiCheckbox *, void *);
-// static inline void realuiCheckboxOnToggled(uiCheckbox *c)
-// {
-// uiCheckboxOnToggled(c, doCheckboxOnToggled, NULL);
-// }
-import "C"
-
-// no need to lock this; only the GUI thread can access it
-var checkboxes = make(map[*C.uiCheckbox]*Checkbox)
-
-// Checkbox is a Control that represents a box with a text label at its
-// side. When the user clicks the checkbox, a check mark will appear
-// in the box; clicking it again removes the check.
-type Checkbox struct {
- co *C.uiControl
- c *C.uiCheckbox
-
- onToggled func(*Checkbox)
-}
-
-// NewCheckbox creates a new Checkbox with the given text as its label.
-func NewCheckbox(text string) *Checkbox {
- c := new(Checkbox)
-
- ctext := C.CString(text)
- c.c = C.uiNewCheckbox(ctext)
- c.co = (*C.uiControl)(unsafe.Pointer(c.c))
- freestr(ctext)
-
- C.realuiCheckboxOnToggled(c.c)
- checkboxes[c.c] = c
-
- return c
-}
-
-// Destroy destroys the Checkbox.
-func (c *Checkbox) Destroy() {
- delete(checkboxes, c.c)
- C.uiControlDestroy(c.co)
-}
-
-// LibuiControl returns the libui uiControl pointer that backs
-// the Window. This is only used by package ui itself and should
-// not be called by programs.
-func (c *Checkbox) LibuiControl() uintptr {
- return uintptr(unsafe.Pointer(c.co))
-}
-
-// Handle returns the OS-level handle associated with this Checkbox.
-// On Windows this is an HWND of a standard Windows API BUTTON
-// class (as provided by Common Controls version 6).
-// On GTK+ this is a pointer to a GtkCheckButton.
-// On OS X this is a pointer to a NSButton.
-func (c *Checkbox) Handle() uintptr {
- return uintptr(C.uiControlHandle(c.co))
-}
-
-// Show shows the Checkbox.
-func (c *Checkbox) Show() {
- C.uiControlShow(c.co)
-}
-
-// Hide hides the Checkbox.
-func (c *Checkbox) Hide() {
- C.uiControlHide(c.co)
-}
-
-// Enable enables the Checkbox.
-func (c *Checkbox) Enable() {
- C.uiControlEnable(c.co)
-}
-
-// Disable disables the Checkbox.
-func (c *Checkbox) Disable() {
- C.uiControlDisable(c.co)
-}
-
-// Text returns the Checkbox's text.
-func (c *Checkbox) Text() string {
- ctext := C.uiCheckboxText(c.c)
- text := C.GoString(ctext)
- C.uiFreeText(ctext)
- return text
-}
-
-// SetText sets the Checkbox's text to text.
-func (c *Checkbox) SetText(text string) {
- ctext := C.CString(text)
- C.uiCheckboxSetText(c.c, ctext)
- freestr(ctext)
-}
-
-// OnToggled registers f to be run when the user clicks the Checkbox.
-// Only one function can be registered at a time.
-func (c *Checkbox) OnToggled(f func(*Checkbox)) {
- c.onToggled = f
-}
-
-//export doCheckboxOnToggled
-func doCheckboxOnToggled(cc *C.uiCheckbox, data unsafe.Pointer) {
- c := checkboxes[cc]
- if c.onToggled != nil {
- c.onToggled(c)
- }
-}
-
-// Checked returns whether the Checkbox is checked.
-func (c *Checkbox) Checked() bool {
- return tobool(C.uiCheckboxChecked(c.c))
-}
-
-// SetChecked sets whether the Checkbox is checked.
-func (c *Checkbox) SetChecked(checked bool) {
- C.uiCheckboxSetChecked(c.c, frombool(checked))
-}