diff options
| author | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
| commit | 308e253e0f7873710bf77312d7a12c576aaa9781 (patch) | |
| tree | fd20704da886ce82a3621ec1502897a8766b11be /button.go | |
| parent | 0f75ebb5fa7a12bd1df26622ed3f5544a9d1d32b (diff) | |
Moved the existing .go files out of the way and replaced ui.h with the alpha4 ui.h.
Diffstat (limited to 'button.go')
| -rw-r--r-- | button.go | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/button.go b/button.go deleted file mode 100644 index 2696f82..0000000 --- a/button.go +++ /dev/null @@ -1,114 +0,0 @@ -// 12 december 2015 - -package ui - -import ( - "unsafe" -) - -// #include "ui.h" -// extern void doButtonOnClicked(uiButton *, void *); -// static inline void realuiButtonOnClicked(uiButton *b) -// { -// uiButtonOnClicked(b, doButtonOnClicked, NULL); -// } -import "C" - -// no need to lock this; only the GUI thread can access it -var buttons = make(map[*C.uiButton]*Button) - -// Button is a Control that represents a button that the user can -// click to perform an action. A Button has a text label that should -// describe what the button does. -type Button struct { - c *C.uiControl - b *C.uiButton - - onClicked func(*Button) -} - -// NewButton creates a new Button with the given text as its label. -func NewButton(text string) *Button { - b := new(Button) - - ctext := C.CString(text) - b.b = C.uiNewButton(ctext) - b.c = (*C.uiControl)(unsafe.Pointer(b.b)) - freestr(ctext) - - C.realuiButtonOnClicked(b.b) - buttons[b.b] = b - - return b -} - -// Destroy destroys the Button. -func (b *Button) Destroy() { - delete(buttons, b.b) - C.uiControlDestroy(b.c) -} - -// LibuiControl returns the libui uiControl pointer that backs -// the Button. This is only used by package ui itself and should -// not be called by programs. -func (b *Button) LibuiControl() uintptr { - return uintptr(unsafe.Pointer(b.c)) -} - -// Handle returns the OS-level handle associated with this Button. -// On Windows this is an HWND of a standard Windows API BUTTON -// class (as provided by Common Controls version 6). -// On GTK+ this is a pointer to a GtkButton. -// On OS X this is a pointer to a NSButton. -func (b *Button) Handle() uintptr { - return uintptr(C.uiControlHandle(b.c)) -} - -// Show shows the Button. -func (b *Button) Show() { - C.uiControlShow(b.c) -} - -// Hide hides the Button. -func (b *Button) Hide() { - C.uiControlHide(b.c) -} - -// Enable enables the Button. -func (b *Button) Enable() { - C.uiControlEnable(b.c) -} - -// Disable disables the Button. -func (b *Button) Disable() { - C.uiControlDisable(b.c) -} - -// Text returns the Button's text. -func (b *Button) Text() string { - ctext := C.uiButtonText(b.b) - text := C.GoString(ctext) - C.uiFreeText(ctext) - return text -} - -// SetText sets the Button's text to text. -func (b *Button) SetText(text string) { - ctext := C.CString(text) - C.uiButtonSetText(b.b, ctext) - freestr(ctext) -} - -// OnClicked registers f to be run when the user clicks the Button. -// Only one function can be registered at a time. -func (b *Button) OnClicked(f func(*Button)) { - b.onClicked = f -} - -//export doButtonOnClicked -func doButtonOnClicked(bb *C.uiButton, data unsafe.Pointer) { - b := buttons[bb] - if b.onClicked != nil { - b.onClicked(b) - } -} |
