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authorPietro Gagliardi <[email protected]>2014-06-08 00:55:11 -0400
committerPietro Gagliardi <[email protected]>2014-06-08 00:55:11 -0400
commitd4e06bb4d3b624e99d75d36fb69b2316b1b828c0 (patch)
tree2d24f18e8e48a2f993b8666c32c0ff9040c5c924 /area_windows.go
parentde6f07bb135d0a401e5fb8f879dcf933d45a508d (diff)
Checked Windows RECT usage and fixed wrong ones.
Diffstat (limited to 'area_windows.go')
-rw-r--r--area_windows.go1
1 files changed, 1 insertions, 0 deletions
diff --git a/area_windows.go b/area_windows.go
index 5f41790..235a5a3 100644
--- a/area_windows.go
+++ b/area_windows.go
@@ -77,6 +77,7 @@ func paintArea(s *sysData) {
hscroll, vscroll := getScrollPos(s.hwnd)
+ // both Windows RECT and Go image.Rect are point..point, so the following is correct
cliprect := image.Rect(int(xrect.left), int(xrect.top), int(xrect.right), int(xrect.bottom))
cliprect = cliprect.Add(image.Pt(int(hscroll), int(vscroll))) // adjust by scroll position
// make sure the cliprect doesn't fall outside the size of the Area