diff options
| author | Pietro Gagliardi <[email protected]> | 2014-05-11 11:11:00 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-05-11 11:11:57 -0400 |
| commit | 9ed8d9c816ead83225edf75b562c136e3ceafa45 (patch) | |
| tree | f8d93b26d6995cf6a1126b57b446426702e6acb2 /area_windows.go | |
| parent | d0ac56c0fcbf12e69cb364058ed92254cef1d575 (diff) | |
Consistency change: all Windows API structure field names now match case-wise (some were forcibly exported in the past for historical reasons: I originally started package ui by trying to write a Windows API wrapper, but decided to ditch that and just use the Windows API directly from package ui). Also more TODOs.
Diffstat (limited to 'area_windows.go')
| -rw-r--r-- | area_windows.go | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/area_windows.go b/area_windows.go index a7ee44c..ee2e4cf 100644 --- a/area_windows.go +++ b/area_windows.go @@ -95,7 +95,7 @@ func paintArea(s *sysData) { hscroll, vscroll := getScrollPos(s.hwnd) - cliprect := image.Rect(int(xrect.Left), int(xrect.Top), int(xrect.Right), int(xrect.Bottom)) + cliprect := image.Rect(int(xrect.left), int(xrect.top), int(xrect.right), int(xrect.bottom)) cliprect = cliprect.Add(image.Pt(int(hscroll), int(vscroll))) // adjust by scroll position // make sure the cliprect doesn't fall outside the size of the Area cliprect = cliprect.Intersect(image.Rect(0, 0, s.areawidth, s.areaheight)) @@ -127,8 +127,8 @@ func paintArea(s *sysData) { // thanks to David Heffernan in http://stackoverflow.com/questions/23033636/winapi-gdi-fillrectcolor-btnface-fills-with-strange-grid-like-brush-on-window r1, _, err = _createCompatibleBitmap.Call( uintptr(hdc), - uintptr(xrect.Right - xrect.Left), - uintptr(xrect.Bottom - xrect.Top)) + uintptr(xrect.right - xrect.left), + uintptr(xrect.bottom - xrect.top)) if r1 == 0 { // failure panic(fmt.Errorf("error creating off-screen rendering bitmap: %v", err)) } @@ -141,10 +141,10 @@ func paintArea(s *sysData) { } prevrbitmap := _HANDLE(r1) rrect := _RECT{ - Left: 0, - Right: xrect.Right - xrect.Left, - Top: 0, - Bottom: xrect.Bottom - xrect.Top, + left: 0, + right: xrect.right - xrect.left, + top: 0, + bottom: xrect.bottom - xrect.top, } r1, _, err = _fillRect.Call( uintptr(rdc), @@ -230,10 +230,10 @@ func paintArea(s *sysData) { // and finally we can just blit that into the window r1, _, err = _bitBlt.Call( uintptr(hdc), - uintptr(xrect.Left), - uintptr(xrect.Top), - uintptr(xrect.Right - xrect.Left), - uintptr(xrect.Bottom - xrect.Top), + uintptr(xrect.left), + uintptr(xrect.top), + uintptr(xrect.right - xrect.left), + uintptr(xrect.bottom - xrect.top), uintptr(rdc), uintptr(0), // from the rdc's origin uintptr(0), @@ -287,8 +287,8 @@ func getAreaControlSize(hwnd _HWND) (width int, height int) { if r1 == 0 { // failure panic(fmt.Errorf("error getting size of actual Area control: %v", err)) } - return int(rect.Right - rect.Left), - int(rect.Bottom - rect.Top) + return int(rect.right - rect.left), + int(rect.bottom - rect.top) } func scrollArea(s *sysData, wparam _WPARAM, which uintptr) { |
