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authorPietro Gagliardi <[email protected]>2018-08-26 13:24:47 -0400
committerPietro Gagliardi <[email protected]>2018-08-26 13:24:47 -0400
commit2bc76219286dfe39949772ceee4dbd9560ec2c1f (patch)
tree28ae5f6f24c4a12ce349bc39490a7dda068d087a /BBB_GOFILES/button.go
parent809662459dcd2cbe0b42f338413b88fea0483086 (diff)
Migrated window.go, box.go, button.go, and checkbox.go back.
Diffstat (limited to 'BBB_GOFILES/button.go')
-rw-r--r--BBB_GOFILES/button.go65
1 files changed, 0 insertions, 65 deletions
diff --git a/BBB_GOFILES/button.go b/BBB_GOFILES/button.go
deleted file mode 100644
index 630c684..0000000
--- a/BBB_GOFILES/button.go
+++ /dev/null
@@ -1,65 +0,0 @@
-// 12 december 2015
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "ui.h"
-// extern void doButtonOnClicked(uiButton *, void *);
-// // see golang/go#19835
-// typedef void (*buttonCallback)(uiButton *, void *);
-import "C"
-
-// Button is a Control that represents a button that the user can
-// click to perform an action. A Button has a text label that should
-// describe what the button does.
-type Button struct {
- ControlBase
- b *C.uiButton
- onClicked func(*Button)
-}
-
-// NewButton creates a new Button with the given text as its label.
-func NewButton(text string) *Button {
- b := new(Button)
-
- ctext := C.CString(text)
- b.b = C.uiNewButton(ctext)
- freestr(ctext)
-
- C.uiButtonOnClicked(b.b, C.buttonCallback(C.doButtonOnClicked), nil)
-
- b.ControlBase = NewControlBase(b, uintptr(unsafe.Pointer(b.b)))
- return b
-}
-
-// Text returns the Button's text.
-func (b *Button) Text() string {
- ctext := C.uiButtonText(b.b)
- text := C.GoString(ctext)
- C.uiFreeText(ctext)
- return text
-}
-
-// SetText sets the Button's text to text.
-func (b *Button) SetText(text string) {
- ctext := C.CString(text)
- C.uiButtonSetText(b.b, ctext)
- freestr(ctext)
-}
-
-// OnClicked registers f to be run when the user clicks the Button.
-// Only one function can be registered at a time.
-func (b *Button) OnClicked(f func(*Button)) {
- b.onClicked = f
-}
-
-//export doButtonOnClicked
-func doButtonOnClicked(bb *C.uiButton, data unsafe.Pointer) {
- b := ControlFromLibui(uintptr(unsafe.Pointer(bb))).(*Button)
- if b.onClicked != nil {
- b.onClicked(b)
- }
-}