diff options
| author | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2018-08-11 16:18:01 -0400 |
| commit | 308e253e0f7873710bf77312d7a12c576aaa9781 (patch) | |
| tree | fd20704da886ce82a3621ec1502897a8766b11be /AAA_GOFILES/progressbar.go | |
| parent | 0f75ebb5fa7a12bd1df26622ed3f5544a9d1d32b (diff) | |
Moved the existing .go files out of the way and replaced ui.h with the alpha4 ui.h.
Diffstat (limited to 'AAA_GOFILES/progressbar.go')
| -rw-r--r-- | AAA_GOFILES/progressbar.go | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/AAA_GOFILES/progressbar.go b/AAA_GOFILES/progressbar.go new file mode 100644 index 0000000..ef5116c --- /dev/null +++ b/AAA_GOFILES/progressbar.go @@ -0,0 +1,77 @@ +// 12 december 2015 + +package ui + +import ( + "unsafe" +) + +// #include "ui.h" +import "C" + +// ProgressBar is a Control that represents a horizontal bar that +// is filled in progressively over time as a process completes. +type ProgressBar struct { + c *C.uiControl + p *C.uiProgressBar +} + +// NewProgressBar creates a new ProgressBar. +func NewProgressBar() *ProgressBar { + p := new(ProgressBar) + + p.p = C.uiNewProgressBar() + p.c = (*C.uiControl)(unsafe.Pointer(p.p)) + + return p +} + +// Destroy destroys the ProgressBar. +func (p *ProgressBar) Destroy() { + C.uiControlDestroy(p.c) +} + +// LibuiControl returns the libui uiControl pointer that backs +// the Window. This is only used by package ui itself and should +// not be called by programs. +func (p *ProgressBar) LibuiControl() uintptr { + return uintptr(unsafe.Pointer(p.c)) +} + +// Handle returns the OS-level handle associated with this ProgressBar. +// On Windows this is an HWND of a standard Windows API +// PROGRESS_CLASS class (as provided by Common Controls +// version 6). +// On GTK+ this is a pointer to a GtkProgressBar. +// On OS X this is a pointer to a NSProgressIndicator. +func (p *ProgressBar) Handle() uintptr { + return uintptr(C.uiControlHandle(p.c)) +} + +// Show shows the ProgressBar. +func (p *ProgressBar) Show() { + C.uiControlShow(p.c) +} + +// Hide hides the ProgressBar. +func (p *ProgressBar) Hide() { + C.uiControlHide(p.c) +} + +// Enable enables the ProgressBar. +func (p *ProgressBar) Enable() { + C.uiControlEnable(p.c) +} + +// Disable disables the ProgressBar. +func (p *ProgressBar) Disable() { + C.uiControlDisable(p.c) +} + +// TODO Value + +// SetValue sets the ProgressBar's currently displayed percentage +// to value. value must be between 0 and 100 inclusive. +func (p *ProgressBar) SetValue(value int) { + C.uiProgressBarSetValue(p.p, C.int(value)) +} |
