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authorPietro Gagliardi <[email protected]>2014-04-12 15:42:13 -0400
committerPietro Gagliardi <[email protected]>2014-04-12 15:42:13 -0400
commitac633a86949fb2b61c323c2fc41fc067ab6b5f6c (patch)
treee43a4e52f68c8716af84dbfb818c82487d0ef950
parent41ce9c9ed09570e6bbf99ad39cc328f95546eaf2 (diff)
Removed the GDI+ dependency on Windows since we no longer use it.
-rw-r--r--area_windows.go2
-rw-r--r--common_windows.go1
-rw-r--r--init_windows.go29
-rw-r--r--uitask_windows.go2
4 files changed, 1 insertions, 33 deletions
diff --git a/area_windows.go b/area_windows.go
index 3537a75..a2e8631 100644
--- a/area_windows.go
+++ b/area_windows.go
@@ -184,7 +184,7 @@ func paintArea(s *sysData) {
// now we have to do TWO MORE things before we can finally do alpha blending
// first, we need to load the bitmap memory, because Windows makes it for us
- // the pixels are arranged in RGBA order, but GDI+ requires BGRA
+ // the pixels are arranged in RGBA order, but GDI requires BGRA
// this turns out to be just ARGB in little endian; let's convert into this memory
// the bitmap Windows gives us has a stride == width
toARGB(i, ppvBits, i.Rect.Dx() * 4)
diff --git a/common_windows.go b/common_windows.go
index 0c9cf39..e02a976 100644
--- a/common_windows.go
+++ b/common_windows.go
@@ -12,7 +12,6 @@ var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
gdi32 = syscall.NewLazyDLL("gdi32.dll")
comctl32 *syscall.LazyDLL // comctl32 not defined here; see comctl_windows.go
- gdiplus = syscall.NewLazyDLL("gdiplus.dll")
msimg32 = syscall.NewLazyDLL("msimg32.dll")
)
diff --git a/init_windows.go b/init_windows.go
index bfc7649..9ccd5df 100644
--- a/init_windows.go
+++ b/init_windows.go
@@ -11,7 +11,6 @@ import (
var (
hInstance _HANDLE
nCmdShow int
- gdiplusToken uintptr
)
// TODO is this trick documented in MSDN?
@@ -57,26 +56,6 @@ func getWinMainnCmdShow() {
}
}
-func initGDIPlus() (err error) {
- var gdiplusInit struct {
- GdiplusVersion uint32
- DebugEventCallback uintptr
- SuppressBackgroundThread int32 // originally BOOL
- SuppressExternalCodecs int32 // originally BOOL
- }
-
- gdiplusInit.GdiplusVersion = 1 // required
- // TODO suppress external codecs?
- r1, _, err := gdiplus.NewProc("GdiplusStartup").Call(
- uintptr(unsafe.Pointer(&gdiplusToken)),
- uintptr(unsafe.Pointer(&gdiplusInit)),
- uintptr(0)) // we use the GDI+ thread so no need for output info
- if r1 != 0 { // failure
- return fmt.Errorf("error initializing GDI+ (GDI+ error code %d; windows last error %v)", r1, err)
- }
- return nil
-}
-
func doWindowsInit() (err error) {
err = getWinMainhInstance()
if err != nil {
@@ -95,14 +74,6 @@ func doWindowsInit() (err error) {
if err != nil {
return fmt.Errorf("error initializing Common Controls (comctl32.dll): %v", err)
}
- err = initGDIPlus()
- if err != nil {
- return fmt.Errorf("error initializing GDI+ (gdiplus.dll): %v", err)
- }
// TODO others
return nil // all ready to go
}
-
-func doWindowsQuitStuff() {
- gdiplus.NewProc("GdiplusShutdown").Call(gdiplusToken) // returns void according to MSDN
-}
diff --git a/uitask_windows.go b/uitask_windows.go
index ccd411a..ad8404f 100644
--- a/uitask_windows.go
+++ b/uitask_windows.go
@@ -87,8 +87,6 @@ func ui(main func()) error {
}()
msgloop()
-
- doWindowsQuitStuff()
return nil
}