diff options
| author | Pietro Gagliardi <[email protected]> | 2014-02-23 17:16:58 -0500 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-02-23 17:16:58 -0500 |
| commit | a0c951cca9a89340785dbdd1c24e1517e18608b6 (patch) | |
| tree | 5b1e6b8d6cf7b0dd885fc2d2eb953a60a4d3f844 | |
| parent | ab0b13a3ab5fba06e10ca9244997486a934c7103 (diff) | |
sigh
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1,9 +1,9 @@ # Native UI library for Go ### THIS PACKAGE IS UNSTABLE AND PRELIMINARY. Though it installs to a package `ui`, and you can build software in it, it's far from feature-complete, and still in need of testing and crash-fixing. If you can help, please do! Run `go test -c` to build a test binary which runs a (mostly) feature-complete UI test. -This is a simple library for building cross-platform GUI programs in Go. It targets Windows and all Unix variants (except Mac OS X until further notice; waiting for a PSU for my iMac) and provides a thread-safe, channel-based API. +This is a simple library for building cross-platform GUI programs in Go. It targets Windows and all Unix variants (except Mac OS X until further notice) and provides a thread-safe, channel-based API. -The API as it stands right now is frozen as it is the minimum I want to have working identically on all three platforms before continuing development. So once I get that PSU and write the initial OS X implementation, development will advance. +The API is no longer frozen; instead I will have to continue without the OS X port and do more work later. Oh well :/ Until then, check `todo.md` for more. |
