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| author | Pietro Gagliardi <[email protected]> | 2014-08-16 09:14:23 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-08-16 09:14:23 -0400 |
| commit | 39c0919652ef8c0b5318358d8431ce500e466f69 (patch) | |
| tree | 64b4e14256913d8b9f80e7c0d2d6253ecfb5096e | |
| parent | 78805148117d0bd02852d732a7aefac471b31544 (diff) | |
Added a proposal for Tree.
| -rw-r--r-- | redo/proposals/tree.md | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/redo/proposals/tree.md b/redo/proposals/tree.md new file mode 100644 index 0000000..a4752f6 --- /dev/null +++ b/redo/proposals/tree.md @@ -0,0 +1,35 @@ +# Tree + +Unlike Table, Tree can only store a set of a single data type. (Blame Windows.) + +```go +type TreeData struct { + Checked bool + Image ImageIndex + Text string + Children []TreeData // TODO does this need to be *[]TreeData? +} +``` + +(the facilities for Images has yet to be designed) + +Tree itself will operate similarly to Table: + +```go +type Tree struct { + Control + sync.Locker // with Unlock() refreshing the view + Data() *[]TreeData + SetHasCheckboxes(bool) + SetHasImages(bool) +} +``` + +By default, a Tree only shows the Text field. + +A Tree path is just an `[]int` with each element set to the consecutive index in Children. For example: + +```go +i := []int{3, 4, 5} +value := tree.Data()[i[0]].Children[i[1]].Children[i[2]].Text +``` |
