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authorPietro Gagliardi <[email protected]>2014-03-01 22:31:28 -0500
committerPietro Gagliardi <[email protected]>2014-03-01 22:31:28 -0500
commit4599e0d25ea304bd78f87bc87265a2eedf9a7999 (patch)
treeabf59ff540fded1b172a10095fa7c21519142421
parent1ab2b611cdc3ea443f2a2bf57360c9fff24797a2 (diff)
More TODOs.
-rw-r--r--todo.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/todo.md b/todo.md
index 92bdd6e..883d951 100644
--- a/todo.md
+++ b/todo.md
@@ -26,6 +26,8 @@ important things:
- ui.Go() should exit when the main() you pass in exits
- because the main event loop is not called if initialization fails, it is presently impossible for MsgBoxError() to work if UI initialization fails; this basically means we cannot allow initializiation to fail on Mac OS X if we want to be able to report UI init failures to the user with one
- Cocoa coordinates have (0,0) at the bottom left: need to fix this somehow
+- I think Cocoa NSButton text is not vertically aligned properly...?
+- resizing Cocoa windows does not redraw controls correctly
- there's no GTK+ error handling whatsoever; we need to figure out how it works
- make sure GTK+ documentation point differences don't matter
- button sizes and LineEdit sizes on Windows seem too big; Comboboxes have margins