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authorPietro Gagliardi <[email protected]>2014-07-28 15:02:27 -0400
committerPietro Gagliardi <[email protected]>2014-07-28 15:02:27 -0400
commit286704beddf7a4b3bf5bcdfa7a7ea4e32110d7d3 (patch)
treeafe620872b92c1ba3824ba2153d92473226ab284
parent13bcf728baf81705ddd09c72991893bffa34b8ae (diff)
Fixed the proper recursive application of spaced on Windows tabs by having container.resize() also take the origin coordinates as arguments.
-rw-r--r--redo/containers_darwin.go3
-rw-r--r--redo/containers_unix.go3
-rw-r--r--redo/containers_windows.go30
-rw-r--r--redo/sizing.go4
-rw-r--r--redo/window_darwin.go3
-rw-r--r--redo/window_unix.go3
-rw-r--r--redo/window_windows.go3
7 files changed, 28 insertions, 21 deletions
diff --git a/redo/containers_darwin.go b/redo/containers_darwin.go
index abb9e00..be74096 100644
--- a/redo/containers_darwin.go
+++ b/redo/containers_darwin.go
@@ -42,6 +42,7 @@ func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*alloca
func tabResized(data unsafe.Pointer, width C.intptr_t, height C.intptr_t) {
t := (*tab)(unsafe.Pointer(data))
for _, c := range t.containers {
- c.resize(int(width), int(height))
+ // the tab area's coordinate system is localized, so the origin is (0, 0)
+ c.resize(0, 0, int(width), int(height))
}
}
diff --git a/redo/containers_unix.go b/redo/containers_unix.go
index fbb63ee..a6fe832 100644
--- a/redo/containers_unix.go
+++ b/redo/containers_unix.go
@@ -66,5 +66,6 @@ func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*alloca
//export layoutResizing
func layoutResizing(wid *C.GtkWidget, r *C.GdkRectangle, data C.gpointer) {
c := (*container)(unsafe.Pointer(data))
- c.resize(int(r.width), int(r.height))
+ // the layout's coordinate system is localized, so the origin is (0, 0)
+ c.resize(0, 0, int(r.width), int(r.height))
}
diff --git a/redo/containers_windows.go b/redo/containers_windows.go
index 6398257..66f6edf 100644
--- a/redo/containers_windows.go
+++ b/redo/containers_windows.go
@@ -10,7 +10,7 @@ import (
import "C"
/*
-On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually. Mind the odd code here.
+On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually.
TODO
- make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1)
@@ -20,7 +20,7 @@ TODO
type tab struct {
*widgetbase
- tabs []Control
+ tabs []*container
}
func newTab() Tab {
@@ -38,14 +38,16 @@ func newTab() Tab {
func (t *tab) setParent(win C.HWND) {
t.widgetbase.setParent(win)
for _, c := range t.tabs {
- c.setParent(win)
+ c.child.setParent(win)
}
}
func (t *tab) Append(name string, control Control) {
- t.tabs = append(t.tabs, control)
+ c := new(container)
+ t.tabs = append(t.tabs, c)
+ c.child = control
if t.parent != nil {
- control.setParent(t.parent)
+ c.child.setParent(t.parent)
}
C.tabAppend(t.hwnd, toUTF16(name))
}
@@ -53,31 +55,31 @@ func (t *tab) Append(name string, control Control) {
//export tabChanging
func tabChanging(data unsafe.Pointer, current C.LRESULT) {
t := (*tab)(data)
- t.tabs[int(current)].containerHide()
+ t.tabs[int(current)].child.containerHide()
}
//export tabChanged
func tabChanged(data unsafe.Pointer, new C.LRESULT) {
t := (*tab)(data)
- t.tabs[int(new)].containerShow()
+ t.tabs[int(new)].child.containerShow()
}
// a tab control contains other controls; size appropriately
func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation {
var r C.RECT
- // first, append the tab control itself
- a := t.widgetbase.allocate(x, y, width, height, d)
- // now figure out what the rect for each child is
- r.left = C.LONG(x) // load rect with existing values
+ // figure out what the rect for each child is...
+ r.left = C.LONG(x) // load structure with the window's rect
r.top = C.LONG(y)
r.right = C.LONG(x + width)
r.bottom = C.LONG(y + height)
C.tabGetContentRect(t.hwnd, &r)
// and allocate
- // don't allocate to just hte current tab; allocate to all tabs!
+ // don't allocate to just the current tab; allocate to all tabs!
for _, c := range t.tabs {
- a = append(a, c.allocate(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top), d)...)
+ // because each widget is actually a child of the Window, the origin is the one we calculated above
+ c.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top))
}
- return a
+ // and now allocate the tab control itself
+ return t.widgetbase.allocate(x, y, width, height, d)
}
diff --git a/redo/sizing.go b/redo/sizing.go
index b828cd7..d9c3927 100644
--- a/redo/sizing.go
+++ b/redo/sizing.go
@@ -34,12 +34,12 @@ type container struct {
// set to true to apply spacing to all windows
var spaced bool = false
-func (c *container) resize(width, height int) {
+func (c *container) resize(x, y, width, height int) {
if c.child == nil { // no children; nothing to do
return
}
d := c.beginResize()
- allocations := c.child.allocate(0 + d.xmargin, 0 + d.ymargin, width - (2 * d.xmargin), height - (2 * d.ymargin), d)
+ allocations := c.child.allocate(x + d.xmargin, y + d.ymargin, width - (2 * d.xmargin), height - (2 * d.ymargin), d)
c.translateAllocationCoords(allocations, width, height)
// move in reverse so as to approximate right->left order so neighbors make sense
for i := len(allocations) - 1; i >= 0; i-- {
diff --git a/redo/window_darwin.go b/redo/window_darwin.go
index 8474c8a..40c3ddf 100644
--- a/redo/window_darwin.go
+++ b/redo/window_darwin.go
@@ -77,6 +77,7 @@ func windowClosing(xw unsafe.Pointer) C.BOOL {
//export windowResized
func windowResized(xw unsafe.Pointer, width C.uintptr_t, height C.uintptr_t) {
w := (*window)(unsafe.Pointer(xw))
- w.resize(int(width), int(height))
+ // the origin of the window's content area is always (0, 0)
+ w.resize(0, 0, int(width), int(height))
fmt.Printf("new size %d x %d\n", width, height)
}
diff --git a/redo/window_unix.go b/redo/window_unix.go
index 5e9bbec..dc91cbe 100644
--- a/redo/window_unix.go
+++ b/redo/window_unix.go
@@ -110,6 +110,7 @@ func windowClosing(wid *C.GtkWidget, e *C.GdkEvent, data C.gpointer) C.gboolean
//export windowResizing
func windowResizing(wid *C.GtkWidget, r *C.GdkRectangle, data C.gpointer) {
w := (*window)(unsafe.Pointer(data))
- w.resize(int(r.width), int(r.height))
+ // the origin of the window's content area is always (0, 0)
+ w.resize(0, 0, int(r.width), int(r.height))
fmt.Printf("new size %d x %d\n", r.width, r.height)
}
diff --git a/redo/window_windows.go b/redo/window_windows.go
index 2287039..1a36c01 100644
--- a/redo/window_windows.go
+++ b/redo/window_windows.go
@@ -96,7 +96,8 @@ func storeWindowHWND(data unsafe.Pointer, hwnd C.HWND) {
//export windowResize
func windowResize(data unsafe.Pointer, r *C.RECT) {
w := (*window)(data)
- w.resize(int(r.right - r.left), int(r.bottom - r.top))
+ // the origin of the window's content area is always (0, 0), but let's use the values from the RECT just to be safe
+ w.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top))
}
//export windowClosing