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authorPietro Gagliardi <[email protected]>2014-05-08 22:23:13 -0400
committerPietro Gagliardi <[email protected]>2014-05-08 22:23:13 -0400
commit1bddba06d8e573541685923c4a4b05d75a586177 (patch)
tree7f74aaf432452cdf6cba3c8411c47c3ebf77e088
parent8de46af38b6d051efcd2448e278f3282a01ff703 (diff)
More TODOs, now that I have Mac OS X 10.6 working as well.
-rw-r--r--todo.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/todo.md b/todo.md
index 4c06a24..b89a633 100644
--- a/todo.md
+++ b/todo.md
@@ -3,6 +3,9 @@ important things:
- make sure mouse events trigger when we move the mouse over an Area with a button held on OS X
super ultra important things:
+- add cgo build flags on OS X so binaries get built supporting 10.6 at least; the default is to build supporting the host platform at least, so 10.8 binaries crash on 10.6 with an illegal instruction during initial load (which crashes gdb too)
+- 10.6 also spits a bunch of NSNoAutoreleasePool() debug log messages even though I thoguht I had everything in an NSAutoreleasePool...
+- see if the Objective-C compiler ABI options can fix this whole ABI mess outlined in bleh_darwin.m
- formalize what happens if Modifiers by themselves are held
- OS X: find out if multiple DIFFERENT modifiers released at once produces multiple events
- in general, figure out what to do on multiple events, period