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path: root/checkReady.go
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// This is a simple example
package main

import (
	"os"
	"path/filepath"

	"go.wit.com/log"
)

func CheckReady() bool {
	if release.current == nil {
		log.Info("find the next repo first")
		return false
	}
	goSumS := release.current.getGoSumStatus()
	dirtyS := release.current.dirtyLabel.String()
	lastS := release.current.status.GetLastTagVersion()
	log.Info("repo:", release.current.String(), goSumS, dirtyS, lastS)

	if release.current.status.ReadOnly() {
		log.Info("\trepo is read only")
		return false
	}

	if release.versionS == lastS {
		log.Info("\trepo is already done", lastS, "=", release.versionS)
		return false
	}

	if goSumS == "BAD" {
		log.Info("\trepo is ready", release.current.String(), "BAD == BAD")
	} else {
		log.Info("\trepo is ready maybe", release.current.String(), "BAD !=", goSumS)
	}

	if release.current.status.CheckDirty() {
		log.Info("\trepo is dirty")
		return false
	} else {
		log.Info("\trepo is ready", release.current.String(), "not dirty")
	}

	fullpath := filepath.Join(me.goSrcPwd.String(), release.current.String())

	testf := filepath.Join(fullpath, "go.mod")
	if Exists(testf) {
		log.Info("\trepo is not ready. go.mod exists")
		return false
	}

	testf = filepath.Join(fullpath, "go.sum")
	if Exists(testf) {
		log.Info("\trepo is not ready. go.sum exists")
		return false
	}

	testf = filepath.Join(fullpath, "LICENSE")
	if ! Exists(testf) {
		log.Info("\trepo is not ready. missing LICENSE")
		return false
	}

	// final checks here
	if dirtyS == "ready to tag version" {
		log.Info("\trepo is ready", release.current.String(), "ready to tag version")
	} else {
		log.Info("\trepo is not ready", dirtyS, "!= 'ready to tag version'")
		return false
	}

	curName := release.current.status.GetCurrentBranchName()
	mName := release.current.status.GetMasterBranchName()

	if curName == mName {
		log.Info("\trepo is ready working from main branch", curName, "=", mName)
	} else {
		log.Info("\trepo is not ready main branch", curName, "!=", mName)
		return false
	}

	return true
}

// returns true if the file exists
func Exists(file string) bool {
	_, err := os.Stat(file)
	if err != nil {
		return false
	}
	return true
}