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package smartwindow
import (
"go.wit.com/gui/gui"
"go.wit.com/gui/gadgets"
)
type SmartWindow struct {
ready bool // track if the window is ready
hidden bool // track if the window is hidden from the toolkits
changed bool // track if something changed in the window
title string // what the user sees as the name
name string // the programatic name aka: "CALANDAR"
parent *gui.Node // where to place the window if you try to draw it
window *gadgets.BasicWindow // the underlying BasicWindow
box *gui.Node // the box inside the window // get this from BasicWindow() ?
populate func(*SmartWindow) // the function to generate the widgets
}
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