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authorJeff Carr <[email protected]>2024-02-29 17:30:23 -0600
committerJeff Carr <[email protected]>2024-02-29 17:30:23 -0600
commit3be66547650097174b3e8aaf533cbee187f6bde9 (patch)
tree80e6ba7acb85ba4cf47d815ef6b295c46c701ba8
parent9f35ee8d3c8d1b37244927585f363ee84167a441 (diff)
move everything to "Raw" and renamev0.21.0
-rw-r--r--stateWindow.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/stateWindow.go b/stateWindow.go
index 74954da..b82bf42 100644
--- a/stateWindow.go
+++ b/stateWindow.go
@@ -13,7 +13,7 @@ var apple *gui.Node
// This initializes the first window, a group and a button
func makebasicWindow() *gadgets.BasicWindow {
log.Warn("start basicWindow")
- basicWindow = gadgets.NewBasicWindow(myGui, "basic window test")
+ basicWindow = gadgets.RawBasicWindow("basic window test")
basicWindow.Make()
basicWindow.StandardClose()
basicWindow.Custom = func() {