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authorJeff Carr <[email protected]>2025-01-31 09:02:35 -0600
committerJeff Carr <[email protected]>2025-01-31 13:47:45 -0600
commit9f38585892d08690dde1b67b9a01006af308a949 (patch)
tree6f1d57dbee43651a85f7104fbfe9b08bb22afab0 /eventGocui.go
parent1a1881aa4e39e256126972c0cbe7f0db93ee20ec (diff)
I'm trying to make this clearer to understand
Diffstat (limited to 'eventGocui.go')
-rw-r--r--eventGocui.go85
1 files changed, 85 insertions, 0 deletions
diff --git a/eventGocui.go b/eventGocui.go
new file mode 100644
index 0000000..c7f4011
--- /dev/null
+++ b/eventGocui.go
@@ -0,0 +1,85 @@
+// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
+// Use of this source code is (now) governed by the GPL 3.0
+
+// Copyright 2014 The gocui Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package main
+
+import (
+ "errors"
+ "fmt"
+
+ "github.com/awesome-gocui/gocui"
+
+ "go.wit.com/log"
+)
+
+// Thanks to the gocui developers -- your package kicks ass
+// This function is called on every event. It is a callback function from the gocui package
+// which has an excellent implementation. While gocui handles things like text highlighting
+// and the layout of the text areas -- also things like handling SIGWINCH and lots of really
+// complicated console handling, it sends events here in a clean way.
+// This is equivalent to the linux command xev (apt install x11-utils)
+func gocuiEvent(g *gocui.Gui) error {
+ me.ecount += 1
+ maxX, maxY := g.Size()
+ mx, my := g.MousePosition()
+ log.Verbose("handleEvent() START", maxX, maxY, mx, my, msgMouseDown)
+ if _, err := g.View("msg"); msgMouseDown && err == nil {
+ moveMsg(g)
+ }
+ if widgetView, _ := g.View("msg"); widgetView == nil {
+ log.Log(NOW, "handleEvent() create output widget now", maxX, maxY, mx, my)
+ makeOutputWidget(g, "this is a create before a mouse click")
+ if me.logStdout != nil {
+ // setOutput(me.logStdout)
+ // me.logStdout.Write("test out")
+ w := me.logStdout.TK.(*guiWidget)
+ msg := fmt.Sprintf("test out gocuiEvent() %d\n", me.ecount)
+ w.Write([]byte(msg))
+ // log.CaptureMode(w)
+ log.Log(NOW, "logStdout test out")
+ }
+ } else {
+ log.Verbose("output widget already exists", maxX, maxY, mx, my)
+ }
+ mouseMove(g)
+ log.Verbose("handleEvent() END ", maxX, maxY, mx, my, msgMouseDown)
+ return nil
+}
+
+func dragOutputWindow() {
+}
+
+// turns off the frame on the global window
+func setFrame(b bool) {
+ // TODO: figure out what this might be useful for
+ // what is this do? I made it just 2 lines for now. Is this useful for something?
+ v := SetView("global", 5, 10, 5, 10, 0) // x0, x1, y1, y2, overlap
+ if v == nil {
+ log.Log(ERROR, "setFrame() global failed")
+ }
+ v.Frame = b
+}
+
+func quit(g *gocui.Gui, v *gocui.View) error {
+ return gocui.ErrQuit
+}
+
+func SetView(name string, x0, y0, x1, y1 int, overlaps byte) *gocui.View {
+ if me.baseGui == nil {
+ log.Log(ERROR, "SetView() ERROR: me.baseGui == nil")
+ return nil
+ }
+
+ v, err := me.baseGui.SetView(name, x0, y0, x1, y1, overlaps)
+ if err != nil {
+ if !errors.Is(err, gocui.ErrUnknownView) {
+ log.Log(ERROR, "SetView() global failed on name =", name)
+ }
+ return nil
+ }
+ return v
+}