package env import ( "os" "strings" ) func True(flag string) bool { saveMu.Lock() defer saveMu.Unlock() if envPB == nil { return false } found := envPB.FindByVar(flag) if found != nil { if strings.ToLower(found.Value) == "true" { return true } } upper := strings.ToUpper(flag) if os.Getenv(upper) == "true" { return true } return false }