From f3af1f5b7ff78b3f73d7510622fc9633dec36d35 Mon Sep 17 00:00:00 2001 From: Jeff Carr Date: Wed, 19 Oct 2022 13:23:22 -0500 Subject: Refactor to 'gui/toolkit/' * add a example cmds/consolemouse uses a console button to launch the andlabs/ui * fix wrong return value in toolkit/NewLabel() * redirect STDIN output to a file * wonderful fix of Window() exit * finally remove the ancient stupid variables x & y * phase out struct 'box' and use 'node' instead * better names for things: use NewFoo() and NewBar() --- text.go | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 text.go (limited to 'text.go') diff --git a/text.go b/text.go new file mode 100644 index 0000000..69a9002 --- /dev/null +++ b/text.go @@ -0,0 +1,40 @@ +package gui + +import "log" +import "errors" + +// import toolkit "git.wit.org/wit/gui/toolkit/andlabs" + +// functions for handling text related GUI elements + +func (n *Node) NewLabel(text string) *Node { + // make new node here + newNode := n.New(text) + newNode.Dump() + + t := n.Toolkit.NewLabel(text) + newNode.Toolkit = t + + return newNode +} + +func (n *Node) SetText(value string) error { + log.Println("gui.SetText() value =", value) + if (n.Toolkit != nil) { + n.Toolkit.SetText(value) + return nil + } + if (n.uiText != nil) { + n.uiText.SetText(value) + return nil + } + if (n.uiButton != nil) { + n.uiButton.SetText(value) + return nil + } + if (n.uiWindow != nil) { + n.uiWindow.SetTitle(value) + return nil + } + return errors.New("nothing found for gui.Node.SetText()") +} -- cgit v1.2.3