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Diffstat (limited to 'logsettings')
-rw-r--r--logsettings/draw.go74
-rw-r--r--logsettings/settings.go45
-rw-r--r--logsettings/structs.go23
3 files changed, 142 insertions, 0 deletions
diff --git a/logsettings/draw.go b/logsettings/draw.go
new file mode 100644
index 0000000..f125f1b
--- /dev/null
+++ b/logsettings/draw.go
@@ -0,0 +1,74 @@
+package logsettings
+
+import (
+ "go.wit.com/log"
+ "go.wit.com/gui/gui"
+ "go.wit.com/gui/gadgets"
+)
+
+func (d *LogSettings) Show() {
+ if ! d.Ready() {
+ log.Warn("LogSettings.Show() window is not Ready()")
+ return
+ }
+ log.Warn("LogSettings.Show() window")
+ if d.hidden {
+ log.Warn("LogSettings.Show() window HERE window =", d.window)
+ if d.window == nil {
+ log.Warn("LogSettings.Show() create the window")
+ d.draw()
+ }
+ d.window.Show()
+ }
+ d.hidden = false
+}
+
+func (d *LogSettings) Hide() {
+ if ! d.Ready() {
+ log.Warn("LogSettings.Show() window is not Ready()")
+ return
+ }
+ log.Warn("LogSettings.Hide() window")
+ if ! d.hidden {
+ d.window.Hide()
+ }
+ d.hidden = true
+}
+
+// Let's you toggle on and off the various types of debugging output
+// These checkboxes should be in the same order as the are printed
+func (d *LogSettings) draw() {
+ if ! d.Ready() {return}
+ var newW, newB, g *gui.Node
+
+ newW = d.parent.NewWindow("Debug Flags")
+ newW.Custom = d.parent.StandardClose
+
+ newB = newW.NewBox("hBox", true)
+ g = newB.NewGroup("Show").Pad()
+
+ g.NewButton("log.SetTmp()", func () {
+ log.SetTmp()
+ })
+
+ g.NewButton("log.SetAll(true)", func () {
+ log.SetAll(true)
+ })
+
+ g.NewButton("log.SetAll(false)", func () {
+ log.SetAll(false)
+ })
+
+ g.NewButton("Dump Flags", func () {
+ // ShowDebugValues()
+ log.ShowFlags()
+ })
+
+ g = newB.NewGroup("List")
+ g = g.NewGrid("flags grid", 5, 2)
+ flags := log.ShowFlags()
+ for _, f := range flags {
+ log.Log(true, "Get() ", "(" + f.Subsystem + ")", f.Name, "=", f.B, ":", f.Desc)
+ gadgets.NewLogFlag(g, f)
+ }
+}
diff --git a/logsettings/settings.go b/logsettings/settings.go
new file mode 100644
index 0000000..417673d
--- /dev/null
+++ b/logsettings/settings.go
@@ -0,0 +1,45 @@
+package logsettings
+
+import (
+ "go.wit.com/log"
+ "go.wit.com/gui/gui"
+)
+
+// This initializes the main object
+// You can only have one of these
+func New(p *gui.Node) *LogSettings {
+ if myLogGui != nil {return myLogGui}
+ myLogGui = new(LogSettings)
+ myLogGui.parent = p
+ myLogGui.ready = true
+ myLogGui.hidden = false
+ return myLogGui
+}
+
+func (ls *LogSettings) Set(b bool) {
+ // log.Set(ls.name, b)
+ log.Warn("log.Set() FIXME: not working here anymore")
+ ls.checkbox.Set(b)
+}
+
+// Returns true if the status is valid
+func (d *LogSettings) Ready() bool {
+ if d == nil {return false}
+ if ! d.parent.Ready() {return false}
+ return d.ready
+}
+
+func (d *LogSettings) Update() bool {
+ if ! d.Ready() {return false}
+ return true
+}
+
+func (d *LogSettings) ShowFlags() {
+ log.ShowFlags()
+ return
+}
+
+func (d *LogSettings) SetAll(b bool) {
+ log.SetAll(b)
+ return
+}
diff --git a/logsettings/structs.go b/logsettings/structs.go
new file mode 100644
index 0000000..3df504b
--- /dev/null
+++ b/logsettings/structs.go
@@ -0,0 +1,23 @@
+package logsettings
+
+import (
+ "go.wit.com/gui/gui"
+ "go.wit.com/gui/gadgets"
+)
+
+var myLogGui *LogSettings
+
+type LogSettings struct {
+ ready bool
+ hidden bool
+ err error
+
+ parent *gui.Node // where to draw our window
+ window *gui.Node // our window for displaying the log package settings
+
+ // Primary Directives
+ status *gadgets.OneLiner
+ summary *gadgets.OneLiner
+
+ checkbox *gadgets.LogFlag
+}