package gui import "log" import "time" import "regexp" // import "os" import "github.com/andlabs/ui" import _ "github.com/andlabs/ui/winmanifest" import pb "git.wit.com/wit/witProtobuf" // import "github.com/davecgh/go-spew/spew" const Xaxis = 0 const Yaxis = 1 func GuiInit() { ui.OnShouldQuit(func() bool { // mouseClick(&newBM) ui.Quit() return true }) } // func InitGuiWindow(c *pb.Config, action string, maketab func(*GuiWindow) *GuiBox, uiW *ui.Window, uiT *ui.Tab) *GuiWindow { func InitGuiWindow(c *pb.Config, action string, gw *GuiWindow) *GuiWindow { log.Println("InitGuiWindow() START") var newGuiWindow GuiWindow newGuiWindow.Width = int(c.Width) newGuiWindow.Height = int(c.Height) newGuiWindow.Action = action newGuiWindow.MakeWindow = gw.MakeWindow newGuiWindow.UiWindow = gw.UiWindow newGuiWindow.UiTab = gw.UiTab newGuiWindow.BoxMap = make(map[string]*GuiBox) newGuiWindow.EntryMap = make(map[string]*GuiEntry) newGuiWindow.EntryMap["test"] = nil Data.Windows = append(Data.Windows, &newGuiWindow) log.Println("InitGuiWindow() END *GuiWindow =", &newGuiWindow) return &newGuiWindow } func StartNewWindow(c *pb.Config, bg bool, action string, callback func(*GuiWindow) *GuiBox) { log.Println("StartNewWindow() Create a new window") var junk GuiWindow junk.MakeWindow = callback window := InitGuiWindow(c, action, &junk) if (bg) { log.Println("StartNewWindow() START NEW GOROUTINE for ui.Main()") go ui.Main(func() { log.Println("gui.StartNewWindow() inside ui.Main()") InitTabWindow(window) }) time.Sleep(2000 * time.Millisecond) // this might make it more stable on windows? } else { log.Println("StartNewWindow() WAITING for ui.Main()") ui.Main(func() { log.Println("gui.StartNewWindow() inside ui.Main()") InitTabWindow(window) }) } } func InitTabWindow(gw *GuiWindow) { log.Println("InitTabWindow() THIS WINDOW IS NOT YET SHOWN") gw.UiWindow = ui.NewWindow("", int(gw.Width), int(gw.Height), true) gw.UiWindow.SetBorderless(false) // create a 'fake' button entry for the mouse clicks /* var newBM GuiButton newBM.Action = "QUIT" newBM.GW = gw Data.AllButtons = append(Data.AllButtons, &newBM) */ gw.UiWindow.OnClosing(func(*ui.Window) bool { log.Println("InitTabWindow() OnClosing() THIS WINDOW IS CLOSING gw=", gw) ui.Quit() return true }) gw.UiTab = ui.NewTab() gw.UiWindow.SetChild(gw.UiTab) gw.UiWindow.SetMargined(true) log.Println("InitTabWindow() gw =", gw) gw.MakeWindow(gw) gw.UiWindow.Show() } /* // string handling examples that might be helpful for normalizeInt() isAlpha := regexp.MustCompile(`^[A-Za-z]+$`).MatchString for _, username := range []string{"userone", "user2", "user-three"} { if !isAlpha(username) { fmt.Printf("%q is not valid\n", username) } } const alpha = "abcdefghijklmnopqrstuvwxyz" func alphaOnly(s string) bool { for _, char := range s { if !strings.Contains(alpha, strings.ToLower(string(char))) { return false } } return true } */ func normalizeInt(s string) string { // reg, err := regexp.Compile("[^a-zA-Z0-9]+") reg, err := regexp.Compile("[^0-9]+") if err != nil { log.Println("normalizeInt() regexp.Compile() ERROR =", err) return s } clean := reg.ReplaceAllString(s, "") log.Println("normalizeInt() s =", clean) return clean } func MessageWindow(gw *GuiWindow, msg1 string, msg2 string) { ui.MsgBox(gw.UiWindow, msg1, msg2) } func ErrorWindow(gw *GuiWindow, msg1 string, msg2 string) { ui.MsgBoxError(gw.UiWindow, msg1, msg2) }