From dd7d277a86f25116cc1c0130a763409a166d49b4 Mon Sep 17 00:00:00 2001 From: Jeff Carr Date: Sat, 8 Oct 2022 23:51:48 -0500 Subject: Try renaming 'Node' to 'Box' --- table.go | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'table.go') diff --git a/table.go b/table.go index 378cab2..92ae871 100644 --- a/table.go +++ b/table.go @@ -97,12 +97,13 @@ func InitColumns(mh *TableData, parts []TableColumnData) { } } -func AddTableTab(name string, rowcount int, parts []TableColumnData) *TableData { - n := NewWindow() - return n.AddTableBox(name, rowcount, parts) +func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnData) *TableData { + node := NewWindow() + b := node.box + return b.AddTableBox(name, rowcount, parts) } -func (n *Node) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData { +func (b *GuiBox) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData { mh := new(TableData) mh.RowCount = rowcount @@ -141,10 +142,9 @@ func (n *Node) AddTableBox(name string, rowcount int, parts []TableColumnData) * // is this needed? // gw.BoxMap[name] = box - // mh.Box = b - mh.n = n + mh.Box = b - n.uiBox.Append(table, true) + b.UiBox.Append(table, true) return mh } -- cgit v1.2.3