From 213c7d153b06d3e1211d1cdeae1e4f7833cb89f7 Mon Sep 17 00:00:00 2001 From: Jeff Carr Date: Sun, 31 Oct 2021 14:21:36 -0500 Subject: REFACTOR: refactor everything to gui.Node struct Signed-off-by: Jeff Carr --- table.go | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'table.go') diff --git a/table.go b/table.go index 87e69b2..92ae871 100644 --- a/table.go +++ b/table.go @@ -98,12 +98,12 @@ func InitColumns(mh *TableData, parts []TableColumnData) { } func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnData) *TableData { - box := InitWindow(gw, name, Yaxis) - - return AddTableBox(box, name, rowcount, parts) + node := NewWindow() + b := node.box + return b.AddTableBox(name, rowcount, parts) } -func AddTableBox(box *GuiBox, name string, rowcount int, parts []TableColumnData) *TableData { +func (b *GuiBox) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData { mh := new(TableData) mh.RowCount = rowcount @@ -142,9 +142,9 @@ func AddTableBox(box *GuiBox, name string, rowcount int, parts []TableColumnData // is this needed? // gw.BoxMap[name] = box - mh.Box = box + mh.Box = b - box.UiBox.Append(table, true) + b.UiBox.Append(table, true) return mh } -- cgit v1.2.3