From f3bb68396afa7452ecf1c8d4744c825a9d81057c Mon Sep 17 00:00:00 2001 From: Jeff Carr Date: Sat, 25 Feb 2023 14:05:25 -0600 Subject: The debugging window is finally useful the gui enabled debugging works --gui-debug works from the command line The debug window can now select things debugging now includes widget types all the debug flags work finally working debugging flags via gui checkboxes add debian packaging rules use log() in the toolkit use a standard log() to simplify debugging flags add reference to 'GO Style Guide' use the same LICENSE from the GO developers. TODO: make this threadsafe TODO: fix plugin stuff Signed-off-by: Jeff Carr --- example_window_debug.go | 163 ------------------------------------------------ 1 file changed, 163 deletions(-) delete mode 100644 example_window_debug.go (limited to 'example_window_debug.go') diff --git a/example_window_debug.go b/example_window_debug.go deleted file mode 100644 index 0c6503e..0000000 --- a/example_window_debug.go +++ /dev/null @@ -1,163 +0,0 @@ -package gui - -import ( - "log" -) - -var names = make([]string, 100) -var nodeNames = make([]string, 100) - -var bugWin *Node -/* - Creates a window helpful for debugging this package -*/ -func DebugWindow() { - Config.Title = "git.wit.org/wit/gui debug fixme" - Config.Width = 300 - Config.Height = 200 - Config.Exit = StandardClose - bugWin = NewWindow() - bugWin.DebugTab("WIT GUI Debug Tab") -} - -// this function is used by the examples to add a tab -// dynamically to the bugWin node -// TODO: make this smarter once this uses toolkit/ -func DebugTab() { - if (bugWin == nil) { - log.Println("Not sure what window to add this to? Use node.DebugTab() instead") - return; - } - bugWin.DebugTab("does this work?") -} - -var checkd, checkdn, checkdt, checkdtk *Node - -//////////////////////// debug flags ////////////////////////////////// -func debugFlags(n *Node) { - var df, checkd, checkdn, checkdd, changeCheckbox *Node - df = n.NewGroup("Debug Flags") - df.NewLabel("flags to control debugging output") - - checkd = df.NewCheckbox("Debug") - checkd.OnChanged = func(*Node) { - // checkd.checked = checkd.toolkit.Checked() - Config.Debug.Debug = true - if (Config.Debug.Debug) { - log.Println("Debug turned on") - } else { - log.Println("Debug turned off") - } - } - - checkdn = df.NewCheckbox("Debug Node") - checkdn.OnChanged = func(*Node) { - Config.Debug.Node = true - } - - checkdd = df.NewCheckbox("Debug node.Dump()") - checkdd.OnChanged = func(*Node) { - Config.Debug.Dump = true - } - - changeCheckbox = df.NewCheckbox("Debug Change") - changeCheckbox.OnChanged = func(*Node) { - Config.Debug.Change = true - } - - df.NewButton("Dump Debug Flags", func () { - ShowDebugValues() - }) - -} - -func (n *Node) DebugTab(title string) *Node { - var newN, gog, g1, g2, g3, dd *Node - - // time.Sleep(1 * time.Second) - newN = n.NewTab(title) - newN.Dump() - -//////////////////////// main debug things ////////////////////////////////// - gog = newN.NewGroup("GOLANG") - gog.NewLabel("go language") - gog.NewButton("GO Language Debug", func () { - // GolangDebugWindow() - }) - - gog.NewLabel("wit/gui package") - gog.NewButton("WIT/GUI Package Debug", func () { - Config.Width = 640 - Config.Height = 480 - // Queue(DebugWindow) - }) - gog.NewButton("Demo wit/gui", func () { - // DemoWindow() - }) - gog.NewButton("Demo toolkit andlabs/ui", func () { - // DemoToolkitWindow() - }) - - debugFlags(newN) - -//////////////////////// window debugging things ////////////////////////////////// - g1 = newN.NewGroup("Current Windows") - dd = g1.NewDropdown("Window Dropdown") - log.Println("dd =", dd) - - var dump = false - for _, child := range Config.master.children { - log.Println("\t\t", child.id, child.Width, child.Height, child.Name) - if (child.parent != nil) { - log.Println("\t\t\tparent =",child.parent.id) - } else { - log.Println("\t\t\tno parent") - panic("no parent") - } - if (dump == true) { - child.Dump() - } - dd.AddDropdownName(child.Name) - } - dd.SetDropdown(0) - - g2 = newN.NewGroup("Debug Window") - g2.NewButton("SetMargined(tab)", func () { - log.Println("\tSTART") - name := dd.GetText() - log.Println("\tENDed with", name) - // gw.UiTab.SetMargined(*gw.TabNumber, true) - }) - g2.NewButton("Hide(tab)", func () { - // gw.UiTab.Hide() - }) - g2.NewButton("Show(tab)", func () { - // gw.UiTab.Show() - }) - g2.NewButton("Delete(tab)", func () { - // gw.UiTab.Delete(*gw.TabNumber) - }) - g2.NewButton("change Title", func () { - // mainWindow.SetText("hello world") - }) - - ///////////////////////////////////////////////////// - g3 = newN.NewGroup("Node Debug") - - g3.NewButton("Node.Dump()", func () { - bugWin.Dump() - }) - g3.NewButton("Node.ListChildren(false)", func () { - bugWin.ListChildren(false) - }) - g3.NewButton("Node.ListChildren(true)", func () { - bugWin.ListChildren(true) - }) - g3.NewButton("AddDebugTab()", func () { - if (bugWin != nil) { - bugWin.DebugTab("added this DebugTab") - } - }) - - return newN -} -- cgit v1.2.3