From f3bb68396afa7452ecf1c8d4744c825a9d81057c Mon Sep 17 00:00:00 2001 From: Jeff Carr Date: Sat, 25 Feb 2023 14:05:25 -0600 Subject: The debugging window is finally useful the gui enabled debugging works --gui-debug works from the command line The debug window can now select things debugging now includes widget types all the debug flags work finally working debugging flags via gui checkboxes add debian packaging rules use log() in the toolkit use a standard log() to simplify debugging flags add reference to 'GO Style Guide' use the same LICENSE from the GO developers. TODO: make this threadsafe TODO: fix plugin stuff Signed-off-by: Jeff Carr --- debug.go | 184 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 184 insertions(+) create mode 100644 debug.go (limited to 'debug.go') diff --git a/debug.go b/debug.go new file mode 100644 index 0000000..f2be829 --- /dev/null +++ b/debug.go @@ -0,0 +1,184 @@ +package gui + +// Lots of debugging things: +// A function dump out the binary tree + +import ( + // "fmt" + "reflect" +) + +// various debugging flags +var debugGui bool = false +var debugDump bool = false +var debugNode bool = false +var debugTabs bool = false +var debugChange bool = false // shows user events like mouse and keyboard +var debugPlugin bool = false +var debugToolkit bool = false + +func GetDebug () bool { + return debugGui +} + +func SetDebug (s bool) { + debugGui = s + // debugDump = s + // debugNode = s +} + +/* +func GetDebugToolkit () bool { + return debugToolkit +} +*/ + +// This passes the debugToolkit flag to the toolkit plugin +func SetDebugToolkit (s bool) { + debugToolkit = s + for _, aplug := range allPlugins { + log(debugPlugin, "gui.SetDebugToolkit() aplug =", aplug.name) + if (aplug.SetDebugToolkit == nil) { + log(debugPlugin, "\tgui.SetDebugToolkit() = nil", aplug.name) + continue + } + aplug.SetDebugToolkit(s) + return + } + log(debugPlugin, "\tgui.SetDebugToolkit() = nil in all plugins") +} + +// This passes the debugChange flag to the toolkit plugin +func SetDebugChange (s bool) { + // debugToolkit = s + for _, aplug := range allPlugins { + log(debugPlugin, "gui.SetDebugChange() aplug =", aplug.name) + if (aplug.SetDebugChange == nil) { + log(debugPlugin, "\tgui.SetDebugChange() = nil", aplug.name) + continue + } + aplug.SetDebugChange(s) + return + } + log(debugPlugin, "\tgui.SetDebugChange() = nil in all plugins") +} + +func ShowDebugValues() { + log(true, "Debug =", debugGui) + log(true, "DebugDump =", debugDump) + log(true, "DebugNode =", debugNode) + log(true, "DebugTabs =", debugTabs) + log(true, "DebugPlugin =", debugPlugin) + log(true, "DebugChange =", debugChange) + log(true, "DebugToolkit =", debugToolkit) + + // dump out the debugging flags for the plugins + for _, aplug := range allPlugins { + log(debugPlugin, "gui.ShowDebug() aplug =", aplug.name) + if (aplug.ShowDebug == nil) { + log(debugPlugin, "\tgui.ShowDebug() = nil", aplug.name) + continue + } + aplug.ShowDebug() + return + } +} + +func (n *Node) Dump() { + if ! debugDump { + return + } + Indent("NODE DUMP START") + Indent("id = ", n.id) + Indent("Name = ", n.Name) + Indent("Width = ", n.Width) + Indent("Height = ", n.Height) + + if (n.parent == nil) { + Indent("parent = nil") + } else { + Indent("parent.id =", n.parent.id) + } + if (n.children != nil) { + Indent("children = ", n.children) + } + if (n.custom != nil) { + Indent("custom = ", n.custom) + } + Indent("checked = ", n.checked) + if (n.OnChanged != nil) { + Indent("OnChanged = ", n.OnChanged) + } + Indent("text = ", reflect.ValueOf(n.text).Kind(), n.text) + Indent("NODE DUMP END") +} + +var listChildrenParent *Node +var listChildrenDepth int = 0 +var defaultPadding = " " + +func Indent(a ...interface{}) { + logindent(listChildrenDepth, defaultPadding, a...) +} + +func (n *Node) dumpWidget() { + var info string + + if (n.Widget.Type == "") { + n.Widget.Type = "UNDEF" + } + info = n.Widget.Type + + info += ", " + n.Widget.Name + if (n.Name != n.Widget.Name) { + info += " NAME MISMATCH" + } + + logindent(listChildrenDepth, defaultPadding, n.id, info) +} + +func (n *Node) ListChildren(dump bool) { + n.dumpWidget() + + if (dump == true) { + n.Dump() + } + if len(n.children) == 0 { + if (n.parent == nil) { + } else { + log(debugNode, "\t\t\tparent =",n.parent.id) + if (listChildrenParent != nil) { + log(debugNode, "\t\t\tlistChildrenParent =",listChildrenParent.id) + if (listChildrenParent.id != n.parent.id) { + // log("parent.child does not match child.parent") + exit("parent.child does not match child.parent") + } + } + } + log(debugNode, "\t\t", n.id, "has no children") + return + } + for _, child := range n.children { + if (child.parent != nil) { + log(debugNode, "\t\t\tparent =",child.parent.id) + } else { + log(debugGui, "\t\t\tno parent") + // memory corruption? non-threadsafe access? + // can all binary tree changes to Node.parent & Node.child be forced into a singular goroutine? + panic("something is wrong with the wit golang gui logic and the binary tree is broken. child has no parent") + } + if (dump == true) { + child.Dump() + } + if (child.children == nil) { + log(debugNode, "\t\t", child.id, "has no children") + } else { + log(debugNode, "\t\t\tHas children:", child.children) + } + listChildrenParent = n + listChildrenDepth += 1 + child.ListChildren(dump) + listChildrenDepth -= 1 + } + return +} -- cgit v1.2.3