| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-11-13 | Massive refactor to use go plugins. This is neat. | Jeff Carr | |
| update README.md set xterm title. make os.Exit() default on window close add a toolkit.Widget to the node structure remove 'Greeter' symbol mapping scheme removed the testing greeter code plugins: attempt to load plugins in a sensible order andlabs/ui: working andlabs/ui plugin (andlabs2) buttons work in andlabs plugin TODO: re-implement non-plugin version for Windows mswindows doesn't support go plugins yet gocui: put the gocui console so file in the binary does a full init of gocui plugin Button() and Group() working very well with gogui cleanly exit gocui technically you can load two toolkits at the same time kinda both working at the same time. esoteric two working plugins at the same time give up working on two gui's at the same time this is fun, but _not interesting wow. this actually works. NewButton() from both toolkits examples: all the examples run again remove early helloplugin example buttonplugin example cmd code buttonplugin runs and ldd is minimum Signed-off-by: Jeff Carr <[email protected]> | |||
| 2022-10-21 | v0.4.1 set sane toolkit default look and feelv0.4.1 | Jeff Carr | |
| autogenerate README.md from doc.go (goreadme cmd) remove passing arguements on a mouse click() make defaults for padding, margin, stretchy, etc add a checkbox widget function rename to NewButton() keep cleaning up toolkit code fix date. I was somehow in the future Signed-off-by: Jeff Carr <[email protected]> | |||
